package cs; //消息id定义 enum CMMessageId_e { _CMPing = 101; _CMJoin = 103; _CMReconnect = 104; _CMMove = 201; _CMEmote = 204; _CMVoice = 206; _CMGameOver = 207; _CMWatchWar = 208; _CMLeave = 209; _CMRevive = 210; _CMCancelRevive = 211; _CMAdStart = 212; _CMAdCancel = 213; _CMAdEnd = 214; _CMGetBoxInfo = 215; _CMOpenBox = 216; _CMExecCommand = 217; _CMMatchCancel = 218; _CMMatchChoose = 219; _CMMatchStartGame = 220; _CMMatchCancelStartGame = 221; _CMMatchSendMsg = 222; _CMMatchBroadcastMsg = 223; } enum SMMessageId_e { _SMPing = 101; _SMRpcError = 102; _SMReconnect = 104; _SMWatchWar = 208; _SMLeave = 209; _SMGetBoxInfo = 216; _SMOpenBox = 217; _SMJoinedNotify = 103; _SMMapInfo = 1002; _SMPlayerInfo = 1003; _SMUpdate = 1004; _SMRollMsg = 1005; _SMPickup = 1006; _SMVoiceNotify = 1007; _SMDisconnectNotify = 1008; _SMGameOver = 1009; _SMDebugMsg = 1010; _SMWxVoip = 1011; _SMUiUpdate = 1012; _SMGameStart = 1013; _SMSysPiaoMsg = 1014; _SMShowCountdown = 1015; _SMShowTeamUI = 1016; _SMUpdateMatchInfo = 1017; _SMGetItemNotify = 1018; _SMMatchMemberMsgNotify = 1019; }