rename room -> target

This commit is contained in:
aozhiwei 2019-01-16 15:02:24 +08:00
parent 70ffe731f4
commit 9952d4b44a

View File

@ -94,13 +94,13 @@ void TargetConn::on_error(a8::TcpClient* sender, int errorId)
void TargetConn::on_connect(a8::TcpClient* sender)
{
recv_bufflen_ = 0;
a8::UdpLog::Instance()->Info("room server connected", {});
a8::UdpLog::Instance()->Info("target server connected", {});
}
void TargetConn::on_disconnect(a8::TcpClient* sender)
{
recv_bufflen_ = 0;
a8::UdpLog::Instance()->Info("room server %d disconnected after 10s later reconnect", {instance_id});
a8::UdpLog::Instance()->Info("target server %d disconnected after 10s later reconnect", {instance_id});
App::Instance()->AddIMMsg(IM_TargetConnDisconnect,
a8::XParams()
.SetSender(instance_id)
@ -114,7 +114,7 @@ void TargetConn::on_socketread(a8::TcpClient* sender, char* buf, unsigned int le
#endif
if (recv_bufflen_ + len > 2 * PACK_MAX) {
recv_bufflen_ = 0;
a8::UdpLog::Instance()->Debug("recvied room server too long message", {});
a8::UdpLog::Instance()->Debug("recvied target server too long message", {});
return;
} else {
memmove(&recv_buff_[recv_bufflen_], buf, len);