add master_mode
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5900c86a9e
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bd46875b2f
@ -8,10 +8,17 @@ else()
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message(GAME_ID: ${GAME_ID})
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message(GAME_ID: ${GAME_ID})
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endif()
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endif()
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if (${MASTER_MODE})
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message(MASTER_MODE: 1)
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else()
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set(MASTER_MODE 0)
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message(MASTER_MODE: 0)
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endif()
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set(CMAKE_BUILD_TYPE "Debug")
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set(CMAKE_BUILD_TYPE "Debug")
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set(CMAKE_CXX_FLAGS_RELEASE "-std=gnu++11 -fsanitize=address -fno-omit-frame-pointer")
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set(CMAKE_CXX_FLAGS_RELEASE "-std=gnu++11 -fsanitize=address -fno-omit-frame-pointer")
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set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -std=gnu++11")
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set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -std=gnu++11")
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set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -std=gnu++11 -DGAME_ID=${GAME_ID}")
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set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -std=gnu++11 -DGAME_ID=${GAME_ID} -DMASTER_MODE=${MASTER_MODE}")
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include_directories(
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include_directories(
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AFTER
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AFTER
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@ -53,10 +60,7 @@ add_executable(
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add_custom_target(script_pb_protocol ALL)
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add_custom_target(script_pb_protocol ALL)
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add_custom_command(TARGET script_pb_protocol
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add_custom_command(TARGET script_pb_protocol
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PRE_BUILD
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PRE_BUILD
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# COMMAND python ../../tools/script/construct/build_script.py
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COMMAND python ../tools/scripts/construct/build_pb.py
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COMMAND python ../tools/scripts/construct/build_pb.py
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# COMMAND python ../../tools/script/construct/build_protocol.py
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# COMMAND python ../../tools/script/construct/build_version_file.py
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)
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)
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add_dependencies(wsproxy script_pb_protocol)
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add_dependencies(wsproxy script_pb_protocol)
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