wsproxy/server/wsproxy/constant.h
2019-05-15 11:29:02 +08:00

39 lines
573 B
C

#pragma once
enum SocketFrom_e
{
SF_Client,
SF_TargetServer,
};
enum InnerMesssage_e
{
IM_ClientSocketDisconnect = 100,
IM_PlayerOffline,
IM_ExecGM,
IM_TargetConnDisconnect,
IM_MasterSvrDisconnect
};
//网络处理对象
enum NetHandler_e
{
HID_Player,
HID_PlayerMgr,
HID_RoomSvrMgr,
HID_GCListener,
};
enum PlayerState_e
{
PS_None,
PS_InRoom,
PS_Matching,
PS_WaitingMatch
};
const char* const PROJ_NAME_FMT = "game%d_wsproxy";
const char* const PROJ_ROOT_FMT = "/data/logs/%s";
const int POSTFIX_LEN = 7;