wsproxy/server/wsproxy/constant.h
aozhiwei d20e2dcf5a 1
2024-03-24 12:28:20 +08:00

40 lines
649 B
C

#pragma once
enum SocketFrom_e
{
SF_Client,
SF_TargetServer,
SF_MasterServer,
};
enum SocketTag_e
{
ST_Tcp = 1,
ST_Udp,
};
enum InnerMesssage_e
{
IM_ClientSocketDisconnect = 100,
IM_PlayerOffline,
IM_ExecGM,
IM_UpStreamDisconnect,
IM_UpStreamConnect,
IM_HandleRedirect,
};
//网络处理对象
enum NetHandler_e
{
HID_GCListener,
HID_MasterMgr,
};
const char* const PROJ_NAME_FMT = "game%d_wsproxy";
const char* const PROJ_ROOT_FMT = "/data/logs/%s";
const int MAX_NODE_ID = 8;
const int MAX_INSTANCE_ID = 500;
const int ALLOC_TARGET_SERVER_SUCCESS_TIMER_EVENT = a8::TIMER_USER_EVENT + 1;