diff --git a/game-server/app/servers/gate/handler/gateHandler.js b/game-server/app/servers/gate/handler/gateHandler.js index 0ffb858..4ada101 100644 --- a/game-server/app/servers/gate/handler/gateHandler.js +++ b/game-server/app/servers/gate/handler/gateHandler.js @@ -28,6 +28,6 @@ handler.queryEntry = function(msg, session, next) { let host = res.proxyHost || res.clientHost || res.host; let port = res.proxyPort || res.clientPort || res.port; - next(null, {code: Code.OK, host: host, port: res.clientPort}); + next(null, {code: Code.OK, host: host, port: port}); } diff --git a/proxy/client.js b/proxy/client.js index d5a86be..d5306b6 100644 --- a/proxy/client.js +++ b/proxy/client.js @@ -21,7 +21,7 @@ client.on("data", function (data) { setTimeout(() => { game = new net.Socket(); - console.log(data.port+1000, data.host); + console.log(data.port, data.host); game.connect(data.port, data.host, function () { console.log("Connected"); game.write("entry");