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d0090f5709
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@ -51,11 +51,12 @@ class UserDao {
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if (limit>20) {
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if (limit>20) {
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throw new Error(`limit too large: ${limit}`);
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throw new Error(`limit too large: ${limit}`);
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}
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}
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const query = `SELECT idx, account_id, CAST(name as CHAR) as name FROM t_user WHERE idx>? AND (CAST(account_id as CHAR) = ? OR CAST(name as CHAR) LIKE ?) LIMIT ?`;
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const query = `SELECT idx, account_id, CAST(name as CHAR) as name FROM t_user WHERE idx>? AND (CAST(account_id as CHAR) = ? OR CAST(name as CHAR) LIKE ?) AND account_id != ? LIMIT ?`;
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const results = await query_game(query, [
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const results = await query_game(query, [
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last_idx,
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last_idx,
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name,
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name,
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"%" + name + "%",
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"%" + name + "%",
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uid,
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limit,
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limit,
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]);
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]);
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@ -88,7 +88,7 @@ stick.onBody((msgId, data) => {
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msg = await rpc("chat.chatHandler.worldChat", { content: "hello" });
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msg = await rpc("chat.chatHandler.worldChat", { content: "hello" });
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console.log(msg);
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console.log(msg);
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msg = await rpc("friend.friendHandler.findUser", { name: "Xiao", last_idx: 0, limit: 5 });
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msg = await rpc("friend.friendHandler.findUser", { name: "Xiao", last_idx: 0, limit: 5 });
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console.log(msg);
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console.log(JSON.stringify(msg, null, 2));
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msg = await rpc("guild.guildHandler.createGuild", { guildName: "newGuild1", logo: "test001"});
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msg = await rpc("guild.guildHandler.createGuild", { guildName: "newGuild1", logo: "test001"});
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console.log(msg);
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console.log(msg);
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