r2/DemoUnity/Assets/Mobile/Scripts/CanvasInputs/UICanvasControllerInput.cs
lightings 4c647507d2 init
2023-03-27 17:26:02 +08:00

34 lines
809 B
C#

using UnityEngine;
namespace StarterAssets
{
public class UICanvasControllerInput : MonoBehaviour
{
[Header("Output")]
public StarterAssetsInputs starterAssetsInputs;
public void VirtualMoveInput(Vector2 virtualMoveDirection)
{
starterAssetsInputs.MoveInput(virtualMoveDirection);
}
public void VirtualLookInput(Vector2 virtualLookDirection)
{
starterAssetsInputs.LookInput(virtualLookDirection);
}
public void VirtualJumpInput(bool virtualJumpState)
{
starterAssetsInputs.JumpInput(virtualJumpState);
}
public void VirtualSprintInput(bool virtualSprintState)
{
starterAssetsInputs.SprintInput(virtualSprintState);
}
}
}