add readme
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c811289360
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4
README.md
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4
README.md
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CEBG iOS客户端
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须将unity打包出来的iOS项目中的Data添加项目根路径, 选择Create folder references
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将Class/Native, 添加至项目/Classes/下, 选择Create groups
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<Workspace
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<Workspace
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version = "1.0">
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version = "1.0">
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<FileRef
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<FileRef
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location = "group:/Users/packmac/Documents/workspace/cebg-phone/exit.xcodeproj">
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location = "group:/Users/packmac/Documents/workspace/cebg-phone/cebg.xcodeproj">
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</FileRef>
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</FileRef>
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<FileRef
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<FileRef
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location = "group:Pods/Pods.xcodeproj">
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location = "group:Pods/Pods.xcodeproj">
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Binary file not shown.
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};
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};
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};
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};
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};
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};
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buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "exit" */;
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buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "cebg" */;
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compatibilityVersion = "Xcode 3.2";
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compatibilityVersion = "Xcode 3.2";
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developmentRegion = English;
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developmentRegion = English;
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hasScannedForEncodings = 1;
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hasScannedForEncodings = 1;
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@ -3285,7 +3285,7 @@
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defaultConfigurationIsVisible = 0;
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defaultConfigurationIsVisible = 0;
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defaultConfigurationName = Release;
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defaultConfigurationName = Release;
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};
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};
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C01FCF4E08A954540054247B /* Build configuration list for PBXProject "exit" */ = {
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C01FCF4E08A954540054247B /* Build configuration list for PBXProject "cebg" */ = {
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isa = XCConfigurationList;
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isa = XCConfigurationList;
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buildConfigurations = (
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buildConfigurations = (
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C01FCF5008A954540054247B /* Release */,
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C01FCF5008A954540054247B /* Release */,
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@ -17,7 +17,7 @@
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BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
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BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
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BuildableName = "cebg.app"
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BuildableName = "cebg.app"
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BlueprintName = "Unity-iPhone"
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BlueprintName = "Unity-iPhone"
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ReferencedContainer = "container:exit.xcodeproj">
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ReferencedContainer = "container:cebg.xcodeproj">
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</BuildableReference>
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildActionEntries>
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BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
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BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
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BuildableName = "cebg.app"
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BuildableName = "cebg.app"
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BlueprintName = "Unity-iPhone"
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BlueprintName = "Unity-iPhone"
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ReferencedContainer = "container:exit.xcodeproj">
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ReferencedContainer = "container:cebg.xcodeproj">
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</BuildableReference>
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</BuildableReference>
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</MacroExpansion>
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</MacroExpansion>
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<CommandLineArguments>
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<CommandLineArguments>
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BlueprintIdentifier = "5623C57217FDCB0800090B9E"
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BlueprintIdentifier = "5623C57217FDCB0800090B9E"
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BuildableName = "test.xctest"
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BuildableName = "test.xctest"
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BlueprintName = "Unity-iPhone Tests"
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BlueprintName = "Unity-iPhone Tests"
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ReferencedContainer = "container:exit.xcodeproj">
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ReferencedContainer = "container:cebg.xcodeproj">
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</BuildableReference>
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</BuildableReference>
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</TestableReference>
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</TestableReference>
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</Testables>
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</Testables>
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BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
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BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
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BuildableName = "cebg.app"
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BuildableName = "cebg.app"
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BlueprintName = "Unity-iPhone"
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BlueprintName = "Unity-iPhone"
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ReferencedContainer = "container:exit.xcodeproj">
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ReferencedContainer = "container:cebg.xcodeproj">
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</BuildableReference>
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</BuildableReference>
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</BuildableProductRunnable>
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</BuildableProductRunnable>
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</LaunchAction>
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</LaunchAction>
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BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
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BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
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BuildableName = "cebg.app"
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BuildableName = "cebg.app"
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BlueprintName = "Unity-iPhone"
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BlueprintName = "Unity-iPhone"
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ReferencedContainer = "container:exit.xcodeproj">
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ReferencedContainer = "container:cebg.xcodeproj">
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</BuildableReference>
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</BuildableReference>
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</BuildableProductRunnable>
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</BuildableProductRunnable>
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</ProfileAction>
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</ProfileAction>
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