diff --git a/app/src/com/cege/games/release/MainActivity.java b/app/src/com/cege/games/release/MainActivity.java index b199050..04c1664 100644 --- a/app/src/com/cege/games/release/MainActivity.java +++ b/app/src/com/cege/games/release/MainActivity.java @@ -14,7 +14,6 @@ import android.provider.MediaStore; import android.text.TextUtils; import android.util.Log; import android.view.KeyEvent; -import android.view.MotionEvent; import android.view.Window; import android.widget.Toast; @@ -143,10 +142,6 @@ public class MainActivity extends UnityPlayerActivity String cmdLine = updateUnityCommandLineArguments(getIntent().getStringExtra("unity")); getIntent().putExtra("unity", cmdLine); -// mUnityPlayer = new UnityPlayer(this); -// setContentView(mUnityPlayer); -// mUnityPlayer.requestFocus(); - onLoadNativeLibraries(); app = this; Cocos2dxHelper.init(this); @@ -213,7 +208,6 @@ public class MainActivity extends UnityPlayerActivity } } if (!next) { -// JcSDK.csCallback(funId, "{errcode: 0, errmsg: 'cancel'}"); if (requestCode == RC_SIGN_IN) { Task task = GoogleSignIn.getSignedInAccountFromIntent(data); handleSignInResult(task); @@ -234,20 +228,11 @@ public class MainActivity extends UnityPlayerActivity @Override protected void onStart() { super.onStart(); -// mUnityPlayer.start(); - if (mExecutor.isShutdown()) { mExecutor = Executors.newSingleThreadExecutor(); } } - // Resume Unity - @Override - protected void onResume() { - super.onResume(); -// mUnityPlayer.resume(); - } - // begin for unity @Override protected void onNewIntent(Intent intent) { @@ -258,86 +243,6 @@ public class MainActivity extends UnityPlayerActivity setIntent(intent); } - // Pause Unity - @Override - protected void onPause() { - super.onPause(); -// mUnityPlayer.pause(); - } - - @Override - protected void onStop() { - super.onStop(); -// mUnityPlayer.stop(); - } - - // Quit Unity - @Override - protected void onDestroy() { -// mUnityPlayer.destroy(); - super.onDestroy(); - } - - // This ensures the layout will be correct. - @Override - public void onConfigurationChanged(Configuration newConfig) { - super.onConfigurationChanged(newConfig); -// mUnityPlayer.configurationChanged(newConfig); - } - - // Low Memory Unity - @Override - public void onLowMemory() { - super.onLowMemory(); -// mUnityPlayer.lowMemory(); - } - - // Trim Memory Unity - @Override - public void onTrimMemory(int level) { - super.onTrimMemory(level); - if (level == TRIM_MEMORY_RUNNING_CRITICAL) { -// mUnityPlayer.lowMemory(); - } - } - -// @Override -// public boolean onKeyDown(int keyCode, KeyEvent event) { -// return mUnityPlayer.injectEvent(event); -// } - - // Pass any events not handled by (unfocused) views straight to UnityPlayer -// @Override -// public boolean onKeyUp(int keyCode, KeyEvent event) { -// return mUnityPlayer.injectEvent(event); -// } - -// @Override -// public boolean onTouchEvent(MotionEvent event) { -// return mUnityPlayer.injectEvent(event); -// } - - /*API12*/ -// public boolean onGenericMotionEvent(MotionEvent event) { -// return mUnityPlayer.injectEvent(event); -// } - - // Notify Unity of the focus change. - @Override - public void onWindowFocusChanged(boolean hasFocus) { - super.onWindowFocusChanged(hasFocus); -// mUnityPlayer.windowFocusChanged(hasFocus); - } - - // For some reason the multiple keyevent type is not supported by the ndk. - // Force event injection by overriding dispatchKeyEvent(). - @Override - public boolean dispatchKeyEvent(KeyEvent event) { -// if (event.getAction() == KeyEvent.ACTION_MULTIPLE) -// return mUnityPlayer.injectEvent(event); - return super.dispatchKeyEvent(event); - } - protected void onLoadNativeLibraries() { try { ApplicationInfo ai = getPackageManager().getApplicationInfo(getPackageName(), PackageManager.GET_META_DATA);