update sth for pad
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132c24eda4
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File diff suppressed because one or more lines are too long
@ -9,8 +9,19 @@ plugins {
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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// assetPacks = [":install-time-asset_pack"] //PAD资源分发
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assetPacks = [":UnityDataAssetPack"] //PAD资源分发
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ndkVersion "21.3.6528147"
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bundle {
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language {
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enableSplit = false
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}
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density {
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enableSplit = false
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}
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abi {
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enableSplit = true
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}
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}
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defaultConfig {
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applicationId "com.cege.games.release"
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@ -97,24 +108,24 @@ android {
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}
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}
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android.applicationVariants.all { variant ->
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//android.applicationVariants.all { variant ->
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// delete previous files first
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delete "${buildDir}/intermediates/merged_assets/${variant.dirName}"
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variant.mergeAssetsProvider.get().doLast {
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def sourceDir = rootProject.ext.cfgs.jsFilePath
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copy{
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from "${sourceDir}"
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include "Data/js/**"
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into outputDir
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}
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copy {
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from "${sourceDir}/cert/cacert.pem"
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into outputDir
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}
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}
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}
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// delete "${buildDir}/intermediates/merged_assets/${variant.dirName}"
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//
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// variant.mergeAssetsProvider.get().doLast {
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// def sourceDir = rootProject.ext.cfgs.jsFilePath
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//
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// copy{
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// from "${sourceDir}"
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// include "Data/js/**"
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// into outputDir
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// }
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// copy {
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// from "${sourceDir}/cert/cacert.pem"
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// into outputDir
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// }
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// }
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//}
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dependencies {
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@ -77,6 +77,7 @@ import org.cocos2dx.lib.Cocos2dxHelper;
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import org.cocos2dx.lib.CocosJSHelper;
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import org.json.JSONException;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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@ -156,10 +157,6 @@ public class MainActivity extends UnityPlayerActivity
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private FirebaseAnalytics mFirebaseAnalytics;
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private AppEventsLogger fbLogger;
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protected String updateUnityCommandLineArguments(String cmdLine) {
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return cmdLine;
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}
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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requestWindowFeature(Window.FEATURE_NO_TITLE);
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@ -168,9 +165,6 @@ public class MainActivity extends UnityPlayerActivity
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// Obtain the FirebaseAnalytics instance.
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mFirebaseAnalytics = FirebaseAnalytics.getInstance(this);
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String cmdLine = updateUnityCommandLineArguments(getIntent().getStringExtra("unity"));
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getIntent().putExtra("unity", cmdLine);
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onLoadNativeLibraries();
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app = this;
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Cocos2dxHelper.init(this);
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@ -22,10 +22,10 @@ android.enableJetifier=true
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PROP_COMPILE_SDK_VERSION=30
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# Android SDK version that will be used as the earliest version of android this application can run on
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PROP_MIN_SDK_VERSION=22
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PROP_MIN_SDK_VERSION=26
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=31
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PROP_TARGET_SDK_VERSION=30
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=30.0.2
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1
install-time-asset_pack/.gitignore
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1
install-time-asset_pack/.gitignore
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@ -1 +0,0 @@
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/build
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@ -1,44 +0,0 @@
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plugins {
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id 'com.android.library'
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}
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apply plugin: 'com.android.asset-pack'
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assetPack{
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packName = "install_time_asset_pack"
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dynamicDelivery{
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deliveryType = "install-time" //PAD资源分发 安装时分发
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}
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}
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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defaultConfig {
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minSdkVersion 21
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targetSdkVersion 32
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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consumerProguardFiles "consumer-rules.pro"
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
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}
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}
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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}
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dependencies {
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implementation 'androidx.appcompat:appcompat:1.3.0'
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implementation 'com.google.android.material:material:1.4.0'
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testImplementation 'junit:junit:4.13.2'
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androidTestImplementation 'androidx.test.ext:junit:1.1.3'
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androidTestImplementation 'androidx.test.espresso:espresso-core:3.4.0'
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}
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21
install-time-asset_pack/proguard-rules.pro
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21
install-time-asset_pack/proguard-rules.pro
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@ -1,21 +0,0 @@
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# Add project specific ProGuard rules here.
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# You can control the set of applied configuration files using the
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# proguardFiles setting in build.gradle.
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#
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# For more details, see
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# http://developer.android.com/guide/developing/tools/proguard.html
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# If your project uses WebView with JS, uncomment the following
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# and specify the fully qualified class name to the JavaScript interface
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# class:
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *;
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#}
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# Uncomment this to preserve the line number information for
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# debugging stack traces.
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#-keepattributes SourceFile,LineNumberTable
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# If you keep the line number information, uncomment this to
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# hide the original source file name.
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#-renamesourcefileattribute SourceFile
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@ -1,26 +0,0 @@
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package com.example.mylibrary;
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import android.content.Context;
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import androidx.test.platform.app.InstrumentationRegistry;
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import androidx.test.ext.junit.runners.AndroidJUnit4;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import static org.junit.Assert.*;
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/**
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* Instrumented test, which will execute on an Android device.
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*
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* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
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*/
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@RunWith(AndroidJUnit4.class)
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public class ExampleInstrumentedTest {
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@Test
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public void useAppContext() {
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// Context of the app under test.
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Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext();
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assertEquals("com.example.mylibrary.test", appContext.getPackageName());
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}
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}
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@ -1,5 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.example.mylibrary">
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</manifest>
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@ -1,17 +0,0 @@
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package com.example.mylibrary;
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import org.junit.Test;
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import static org.junit.Assert.*;
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/**
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* Example local unit test, which will execute on the development machine (host).
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*
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* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
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*/
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public class ExampleUnitTest {
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@Test
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public void addition_isCorrect() {
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assertEquals(4, 2 + 2);
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}
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}
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@ -3,7 +3,9 @@ include ':app'
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rootProject.name = "HeadlessCocos"
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include ':libcocos2dx'
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project(':libcocos2dx').projectDir = new File(ext.cfgs.cocos2dxBasePath + '/cocos/platform/android/libcocos2dx')
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include ':install-time-asset_pack'
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include ':UnityDataAssetPack'
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project(':UnityDataAssetPack').projectDir = new File(ext.cfgs.unityAndroidProject + '/UnityDataAssetPack')
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include ':unityLibrary'
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project(':unityLibrary').projectDir = new File(ext.cfgs.unityAndroidProject + '/unityLibrary')
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