还原版本
1
.idea/gradle.xml
generated
@ -15,6 +15,7 @@
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||||
<option value="$PROJECT_DIR$/app" />
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<option value="$PROJECT_DIR$/install-time-asset_pack" />
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<option value="$PROJECT_DIR$/../cocos_js/cocos/platform/android/libcocos2dx" />
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<option value="$PROJECT_DIR$/../pubgv4/trunk/android/unityLibrary" />
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||||
</set>
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</option>
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</GradleProjectSettings>
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|
39
app/google-services.json
Normal file
@ -0,0 +1,39 @@
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{
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||||
"project_info": {
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"project_number": "977053300219",
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"project_id": "cebg-1a9ee",
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"storage_bucket": "cebg-1a9ee.appspot.com"
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},
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||||
"client": [
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{
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||||
"client_info": {
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||||
"mobilesdk_app_id": "1:977053300219:android:556f8ae1bb64b47041c75e",
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||||
"android_client_info": {
|
||||
"package_name": "com.cege.games.release"
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||||
}
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||||
},
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||||
"oauth_client": [
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{
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||||
"client_id": "977053300219-p63olapdi7ct9ms93lst6c848qatj17l.apps.googleusercontent.com",
|
||||
"client_type": 3
|
||||
}
|
||||
],
|
||||
"api_key": [
|
||||
{
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||||
"current_key": "AIzaSyBAJnU2bBYbukFuijaZMMUzn5UI2NOCMO4"
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||||
}
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||||
],
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||||
"services": {
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||||
"appinvite_service": {
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"other_platform_oauth_client": [
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||||
{
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||||
"client_id": "977053300219-p63olapdi7ct9ms93lst6c848qatj17l.apps.googleusercontent.com",
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||||
"client_type": 3
|
||||
}
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||||
]
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||||
}
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||||
}
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||||
}
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||||
],
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||||
"configuration_version": "1"
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||||
}
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 9.5 KiB |
Before Width: | Height: | Size: 5.1 KiB After Width: | Height: | Size: 4.7 KiB |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 45 KiB |
@ -22,14 +22,19 @@ android.enableJetifier=true
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PROP_COMPILE_SDK_VERSION=30
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# Android SDK version that will be used as the earliest version of android this application can run on
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PROP_MIN_SDK_VERSION=23
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PROP_MIN_SDK_VERSION=26
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=30
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PROP_TARGET_SDK_VERSION=31
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=30.0.2
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||||
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||||
PROP_APP_ABI=armeabi-v7a:arm64-v8a
|
||||
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||||
android.injected.testOnly=false
|
||||
android.injected.testOnly=false
|
||||
|
||||
org.gradle.parallel=true
|
||||
#android.enableR8=false
|
||||
unityStreamingAssets=
|
||||
unityTemplateVersion=3
|
1
install-time-asset_pack/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
/build
|
44
install-time-asset_pack/build.gradle
Normal file
@ -0,0 +1,44 @@
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||||
plugins {
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||||
id 'com.android.library'
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||||
}
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||||
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||||
apply plugin: 'com.android.asset-pack'
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||||
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||||
assetPack{
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||||
packName = "install_time_asset_pack"
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||||
dynamicDelivery{
|
||||
deliveryType = "install-time" //PAD资源分发 安装时分发
|
||||
}
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||||
}
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||||
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||||
android {
|
||||
compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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||||
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||||
defaultConfig {
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||||
minSdkVersion 21
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||||
targetSdkVersion 32
|
||||
|
||||
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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||||
consumerProguardFiles "consumer-rules.pro"
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
minifyEnabled false
|
||||
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
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||||
}
|
||||
}
|
||||
compileOptions {
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||||
sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
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||||
implementation 'androidx.appcompat:appcompat:1.3.0'
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||||
implementation 'com.google.android.material:material:1.4.0'
|
||||
testImplementation 'junit:junit:4.13.2'
|
||||
androidTestImplementation 'androidx.test.ext:junit:1.1.3'
|
||||
androidTestImplementation 'androidx.test.espresso:espresso-core:3.4.0'
|
||||
}
|
0
install-time-asset_pack/consumer-rules.pro
Normal file
21
install-time-asset_pack/proguard-rules.pro
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
# Add project specific ProGuard rules here.
|
||||
# You can control the set of applied configuration files using the
|
||||
# proguardFiles setting in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
# Uncomment this to preserve the line number information for
|
||||
# debugging stack traces.
|
||||
#-keepattributes SourceFile,LineNumberTable
|
||||
|
||||
# If you keep the line number information, uncomment this to
|
||||
# hide the original source file name.
|
||||
#-renamesourcefileattribute SourceFile
|
@ -0,0 +1,26 @@
|
||||
package com.example.mylibrary;
|
||||
|
||||
import android.content.Context;
|
||||
|
||||
import androidx.test.platform.app.InstrumentationRegistry;
|
||||
import androidx.test.ext.junit.runners.AndroidJUnit4;
|
||||
|
||||
import org.junit.Test;
|
||||
import org.junit.runner.RunWith;
|
||||
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
/**
|
||||
* Instrumented test, which will execute on an Android device.
|
||||
*
|
||||
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
|
||||
*/
|
||||
@RunWith(AndroidJUnit4.class)
|
||||
public class ExampleInstrumentedTest {
|
||||
@Test
|
||||
public void useAppContext() {
|
||||
// Context of the app under test.
|
||||
Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext();
|
||||
assertEquals("com.example.mylibrary.test", appContext.getPackageName());
|
||||
}
|
||||
}
|
5
install-time-asset_pack/src/main/AndroidManifest.xml
Normal file
@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.example.mylibrary">
|
||||
|
||||
</manifest>
|
@ -0,0 +1,17 @@
|
||||
package com.example.mylibrary;
|
||||
|
||||
import org.junit.Test;
|
||||
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
/**
|
||||
* Example local unit test, which will execute on the development machine (host).
|
||||
*
|
||||
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
|
||||
*/
|
||||
public class ExampleUnitTest {
|
||||
@Test
|
||||
public void addition_isCorrect() {
|
||||
assertEquals(4, 2 + 2);
|
||||
}
|
||||
}
|
Before Width: | Height: | Size: 355 KiB After Width: | Height: | Size: 320 KiB |
@ -3,6 +3,7 @@ include ':app'
|
||||
rootProject.name = "HeadlessCocos"
|
||||
include ':libcocos2dx'
|
||||
project(':libcocos2dx').projectDir = new File(ext.cfgs.cocos2dxBasePath + '/cocos/platform/android/libcocos2dx')
|
||||
include ':install-time-asset_pack'
|
||||
|
||||
include ':unityLibrary'
|
||||
project(':unityLibrary').projectDir = new File(ext.cfgs.unityAndroidProject + '/unityLibrary')
|