# Project-wide Gradle settings. # IDE (e.g. Android Studio) users: # Gradle settings configured through the IDE *will override* # any settings specified in this file. # For more details on how to configure your build environment visit # http://www.gradle.org/docs/current/userguide/build_environment.html # Specifies the JVM arguments used for the daemon process. # The setting is particularly useful for tweaking memory settings. org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8 # When configured, Gradle will run in incubating parallel mode. # This option should only be used with decoupled projects. More details, visit # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects # org.gradle.parallel=true # AndroidX package structure to make it clearer which packages are bundled with the # Android operating system, and which are packaged with your app"s APK # https://developer.android.com/topic/libraries/support-library/androidx-rn android.useAndroidX=true # Automatically convert third-party libraries to use AndroidX android.enableJetifier=true # Android SDK version that will be used as the compile project PROP_COMPILE_SDK_VERSION=30 # Android SDK version that will be used as the earliest version of android this application can run on PROP_MIN_SDK_VERSION=26 # Android SDK version that will be used as the latest version of android this application has been tested on PROP_TARGET_SDK_VERSION=30 # Android Build Tools version that will be used as the compile project PROP_BUILD_TOOLS_VERSION=30.0.2 PROP_APP_ABI=armeabi-v7a:arm64-v8a android.injected.testOnly=false org.gradle.parallel=true #android.enableR8=false unityStreamingAssets= unityTemplateVersion=3