190 lines
6.4 KiB
Plaintext
190 lines
6.4 KiB
Plaintext
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#import "jsb_platform.h"
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#include "cocos/scripting/js-bindings/jswrapper/SeApi.h"
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#include "cocos/scripting/js-bindings/manual/jsb_conversions.hpp"
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#include "cocos/scripting/js-bindings/manual/jsb_global.h"
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#include "cocos/platform/CCFileUtils.h"
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#import <Foundation/Foundation.h>
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#import <CoreText/CoreText.h>
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#include <regex>
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using namespace cocos2d;
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static std::unordered_map<std::string, std::string> _fontFamilyNameMap;
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const std::unordered_map<std::string, std::string>& getFontFamilyNameMap()
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{
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return _fontFamilyNameMap;
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}
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static std::vector<std::string> getAvailableFontFamilyNames()
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{
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std::vector<std::string> ret;
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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CFArrayRef allFamilyNames = CTFontManagerCopyAvailableFontFamilyNames();
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#else
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CFArrayRef allFamilyNames = (CFArrayRef) [[UIFont familyNames] retain];
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#endif
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char buf[256] = {0};
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for(CFIndex i = 0; i < CFArrayGetCount(allFamilyNames); i++)
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{
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CFStringRef fontName = (CFStringRef)CFArrayGetValueAtIndex(allFamilyNames, i);
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if (CFStringGetCString(fontName, buf, sizeof(buf), kCFStringEncodingUTF8) != 0)
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{
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ret.push_back(buf);
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}
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}
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CFRelease(allFamilyNames);
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return ret;
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}
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static std::string getFontFamilyByCompareAvailableFontFamilyNames(const std::vector<std::string>& before, const std::vector<std::string>& after)
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{
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std::string ret;
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size_t beforeLen = before.size();
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size_t afterLen = after.size();
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if (afterLen > beforeLen)
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{
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for(size_t i = 0;i < afterLen; ++i)
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{
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bool hasFont = false;
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for(size_t j = 0;j < beforeLen; ++j)
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{
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if (after[i] == before[j])
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{
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hasFont = true;
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break;
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}
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}
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if (!hasFont)
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{
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ret = after[i];
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break;
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}
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if (ret.empty())
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ret = after.back();
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}
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}
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return ret;
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}
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static bool JSB_loadFont(se::State& s)
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{
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const auto& args = s.args();
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size_t argc = args.size();
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CC_UNUSED bool ok = true;
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if (argc >= 1) {
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s.rval().setNull();
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std::string originalFamilyName;
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ok &= seval_to_std_string(args[0], &originalFamilyName);
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SE_PRECONDITION2(ok, false, "JSB_loadFont : Error processing argument: originalFamilyName");
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// Don't reload font again to avoid memory leak.
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if (_fontFamilyNameMap.find(originalFamilyName) != _fontFamilyNameMap.end())
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{
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s.rval().setString(_fontFamilyNameMap[originalFamilyName]);
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return true;
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}
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std::string source;
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ok &= seval_to_std_string(args[1], &source);
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SE_PRECONDITION2(ok, false, "JSB_loadFont : Error processing argument: source");
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std::string fontFilePath;
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std::regex re("url\\(\\s*'\\s*(.*?)\\s*'\\s*\\)");
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std::match_results<std::string::const_iterator> results;
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if (std::regex_search(source.cbegin(), source.cend(), results, re))
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{
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fontFilePath = results[1].str();
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}
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fontFilePath = FileUtils::getInstance()->fullPathForFilename(fontFilePath);
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if (fontFilePath.empty())
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{
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SE_LOGE("Font (%s) doesn't exist!", fontFilePath.c_str());
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return true;
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}
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NSURL* url = [NSURL fileURLWithPath: [NSString stringWithUTF8String:fontFilePath.c_str()]];
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NSData* dynamicFontData = [NSData dataWithContentsOfURL:url];
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if (!dynamicFontData)
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{
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SE_LOGE("load font (%s) failed!", source.c_str());
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return true;
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}
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const auto& familyNamesBeforeRegister = getAvailableFontFamilyNames();
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bool succeed = true;
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CFErrorRef error;
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CGDataProviderRef providerRef = CGDataProviderCreateWithCFData((CFDataRef)dynamicFontData);
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CGFontRef font = CGFontCreateWithDataProvider(providerRef);
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if (!CTFontManagerRegisterGraphicsFont(font, &error))
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{
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CFStringRef errorDescription = CFErrorCopyDescription(error);
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const char* cErrorStr = CFStringGetCStringPtr(errorDescription, kCFStringEncodingUTF8);
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SE_LOGE("Failed to load font: %s", cErrorStr);
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CFRelease(errorDescription);
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succeed = false;
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}
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if (succeed)
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{
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const auto& familyNamesAfterRegister = getAvailableFontFamilyNames();
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std::string familyName = getFontFamilyByCompareAvailableFontFamilyNames(familyNamesBeforeRegister, familyNamesAfterRegister);
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if (!familyName.empty())
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{
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_fontFamilyNameMap.emplace(originalFamilyName, familyName);
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s.rval().setString(familyName);
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}
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}
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CFRelease(font);
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CFRelease(providerRef);
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return true;
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}
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SE_REPORT_ERROR("wrong number of arguments: %d, was expecting %d", (int)argc, 1);
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return false;
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}
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SE_BIND_FUNC(JSB_loadFont)
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bool register_platform_bindings(se::Object* obj)
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{
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__jsbObj->defineFunction("loadFont", _SE(JSB_loadFont));
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return true;
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}
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