// // NSString+Customer.m // Unity-iPhone // // Created by zhl on 2022/11/28. // #import "NSString+Customer.h" @implementation NSString (Customer) + (BOOL)isStringEmpty:(NSString *)string { if (((NSNull *) string == [NSNull null]) || (string == nil) ) { return YES; } if (string == nil) { return YES; } else if ([string length] == 0) { return YES; } string = [string stringByTrimmingCharactersInSet: [NSCharacterSet whitespaceAndNewlineCharacterSet]]; if ([string isEqualToString:@""]) { return YES; } return NO; } @end