#pragma once #include "il2cpp-config-platforms.h" #include #include "Baselib.h" #include "C/Baselib_Atomic_TypeSafe.h" inline void UnityPalFullMemoryBarrier() { Baselib_atomic_thread_fence_seq_cst(); } inline int32_t UnityPalAdd(int32_t* location1, int32_t value) { return Baselib_atomic_fetch_add_32_seq_cst(location1, value) + value; } #if IL2CPP_ENABLE_INTERLOCKED_64_REQUIRED_ALIGNMENT inline int64_t UnityPalAdd64(int64_t* location1, int64_t value) { return Baselib_atomic_fetch_add_64_seq_cst(location1, value) + value; } #endif inline int32_t UnityPalIncrement(int32_t* value) { return Baselib_atomic_fetch_add_32_seq_cst(value, 1) + 1; } #if IL2CPP_ENABLE_INTERLOCKED_64_REQUIRED_ALIGNMENT inline int64_t UnityPalIncrement64(int64_t* value) { return Baselib_atomic_fetch_add_64_seq_cst(value, 1) + 1; } #endif inline int32_t UnityPalDecrement(int32_t* value) { return Baselib_atomic_fetch_add_32_seq_cst(value, -1) - 1; } #if IL2CPP_ENABLE_INTERLOCKED_64_REQUIRED_ALIGNMENT inline int64_t UnityPalDecrement64(int64_t* value) { return Baselib_atomic_fetch_add_64_seq_cst(value, -1) - 1; } #endif inline int32_t UnityPalCompareExchange(int32_t* dest, int32_t exchange, int32_t comparand) { Baselib_atomic_compare_exchange_strong_32_seq_cst_seq_cst(dest, &comparand, exchange); return comparand; } inline int64_t UnityPalCompareExchange64(int64_t* dest, int64_t exchange, int64_t comparand) { Baselib_atomic_compare_exchange_strong_64_seq_cst_seq_cst(dest, &comparand, exchange); return comparand; } inline void* UnityPalCompareExchangePointer(void* volatile* dest, void* exchange, void* comparand) { Baselib_atomic_compare_exchange_strong_ptr_seq_cst_seq_cst((intptr_t*)dest, (intptr_t*)&comparand, (intptr_t)exchange); return comparand; } inline int32_t UnityPalExchange(int32_t* dest, int32_t exchange) { return Baselib_atomic_exchange_32_seq_cst(dest, exchange); } #if IL2CPP_ENABLE_INTERLOCKED_64_REQUIRED_ALIGNMENT inline int64_t UnityPalExchange64(int64_t* dest, int64_t exchange) { return Baselib_atomic_exchange_64_seq_cst(dest, exchange); } #endif inline void* UnityPalExchangePointer(void* volatile* dest, void* exchange) { return (void*)Baselib_atomic_exchange_ptr_seq_cst((intptr_t*)dest, (intptr_t)exchange); } inline int64_t UnityPalRead64(int64_t* addr) { return Baselib_atomic_fetch_add_64_seq_cst(addr, 0); } inline intptr_t UnityPalReadPtrVal(intptr_t* addr) { return Baselib_atomic_fetch_add_ptr_seq_cst(addr, 0); } inline int32_t UnityPalLoadRelaxed(const int32_t* addr) { return Baselib_atomic_load_32_relaxed(addr); }