2023-02-10 15:13:26 +08:00

28 lines
1009 B
Objective-C

#import <UnityAds/UnityAdsInitializationError.h>
NS_ASSUME_NONNULL_BEGIN
/**
* The `UnityAdsInitializationDelegate` defines the methods which will notify UnityAds
* has either successfully initialized or failed with error category and error message
*/
@protocol UnityAdsInitializationDelegate <NSObject>
/**
* Called when `UnityAds` is successfully initialized
*/
- (void)initializationComplete;
/**
* Called when `UnityAds` is failed in initialization.
* @param error
* if `kUnityInitializationErrorInternalError`, initialization failed due to environment or internal services
* if `kUnityInitializationErrorInvalidArgument`, initialization failed due to invalid argument(e.g. game ID)
* if `kUnityInitializationErrorAdBlockerDetected`, initialization failed due to url being blocked
* @param message A human readable error message
*/
- (void)initializationFailed: (UnityAdsInitializationError)error withMessage: (NSString *)message;
@end
NS_ASSUME_NONNULL_END