2022-12-06 19:41:36 +08:00

131 lines
4.1 KiB
Objective-C

/*
* QRCodeReaderViewController
*
* Copyright 2014-present Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#import "QRToggleTorchButton.h"
@implementation QRToggleTorchButton
- (id)initWithFrame:(CGRect)frame
{
if ((self = [super initWithFrame:frame])) {
_edgeColor = [UIColor whiteColor];
_fillColor = [UIColor darkGrayColor];
_edgeHighlightedColor = [UIColor whiteColor];
_fillHighlightedColor = [UIColor blackColor];
}
return self;
}
- (void)drawRect:(CGRect)rect
{
// Colors
UIColor *paintColor = (self.state != UIControlStateHighlighted) ? _fillColor : _fillHighlightedColor;
UIColor *strokeColor = (self.state != UIControlStateHighlighted) ? _edgeColor : _edgeHighlightedColor;
// Torch box
CGFloat width = rect.size.width;
CGFloat height = rect.size.height;
CGFloat centerX = width / 2;
CGFloat centerY = height / 2;
CGFloat strokeLineWidth = 2;
CGFloat circleRadius = width / 10;
CGFloat lineLength = width / 10;
CGFloat lineOffset = width / 10;
CGFloat lineOriginFromCenter = circleRadius + lineOffset;
//Circle
UIBezierPath *circlePath = [UIBezierPath bezierPath];
[circlePath addArcWithCenter:CGPointMake(centerX, centerY) radius:circleRadius startAngle:0.0 endAngle:M_PI clockwise:YES];
[circlePath addArcWithCenter:CGPointMake(centerX, centerY) radius:circleRadius startAngle:M_PI endAngle:M_PI * 2 clockwise:YES];
// Draw beams
[paintColor setFill];
for (int i = 0; i < 8; i++) {
CGFloat angle = ((2 * M_PI) / 8) * i;
CGPoint startPoint = CGPointMake(centerX + cos(angle) * lineOriginFromCenter, centerY + sin(angle) * lineOriginFromCenter);
CGPoint endPoint = CGPointMake(centerX + cos(angle) * (lineOriginFromCenter + lineLength), centerY + sin(angle) * (lineOriginFromCenter + lineLength));
UIBezierPath *beamPath = [self linePathWithStartPoint:startPoint endPoint:endPoint thickness:strokeLineWidth];
[beamPath stroke];
}
// Draw circle
[strokeColor setFill];
circlePath.lineWidth = strokeLineWidth;
[circlePath fill];
[circlePath stroke];
}
- (UIBezierPath *)linePathWithStartPoint:(CGPoint)startPoint endPoint:(CGPoint)endPoint thickness:(CGFloat)thickness {
UIBezierPath *linePath = [UIBezierPath bezierPath];
[linePath moveToPoint:startPoint];
[linePath addLineToPoint:endPoint];
linePath.lineCapStyle = kCGLineCapRound;
linePath.lineWidth = thickness;
return linePath;
}
// MARK: - UIResponder Methods
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesBegan:touches withEvent:event];
[self setNeedsDisplay];
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesMoved:touches withEvent:event];
[self setNeedsDisplay];
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesEnded:touches withEvent:event];
[self setNeedsDisplay];
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesCancelled:touches withEvent:event];
[self setNeedsDisplay];
}
@end