27 lines
957 B
Objective-C
27 lines
957 B
Objective-C
#import <UnityAds/UnityAdsLoadError.h>
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NS_ASSUME_NONNULL_BEGIN
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/**
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* The `UnityAdsLoadDelegate` protocol defines the required methods for receiving messages from UnityAds.load() method.
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*/
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@protocol UnityAdsLoadDelegate <NSObject>
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/**
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* Callback triggered when a load request has successfully filled the specified placementId with an ad that is ready to show.
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*
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* @param placementId The ID of the placement as defined in Unity Ads admin tools.
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*/
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- (void)unityAdsAdLoaded: (NSString *)placementId;
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/**
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* Called when load request has failed to load an ad for a requested placement.
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* @param placementId The ID of the placement as defined in Unity Ads admin tools.
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* @param error UnityAdsLoadError
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* @param message A human readable error message
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*/
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- (void)unityAdsAdFailedToLoad: (NSString *)placementId
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withError: (UnityAdsLoadError)error
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withMessage: (NSString *)message;
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@end
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NS_ASSUME_NONNULL_END
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