ios-unity/Libraries/libil2cpp/include/os/c-api/il2cpp-config-platforms.h
2022-07-11 13:33:51 +08:00

231 lines
6.6 KiB
C

#pragma once
#include <assert.h>
#if defined(__aarch64__) && defined(__arm__)
#error We assume both __aarch64__ and __arm__ cannot be defined at tha same time.
#endif
#if defined(__aarch64__)
#define IL2CPP_TARGET_ARM64 1
#define IL2CPP_TARGET_ARMV7 0
#elif defined(__arm__)
#define IL2CPP_TARGET_ARM64 0
#define IL2CPP_TARGET_ARMV7 1
#else
#define IL2CPP_TARGET_ARM64 0
#define IL2CPP_TARGET_ARMV7 0
#endif
#define IL2CPP_BINARY_SECTION_NAME "il2cpp"
#if defined(SN_TARGET_PSP2)
#define IL2CPP_TARGET_PSP2 1
#define _UNICODE 1
#define UNICODE 1
#include "il2cpp-config-psp2.h"
#elif defined(SN_TARGET_ORBIS)
#define IL2CPP_TARGET_PS4 1
#define _UNICODE 1
#define UNICODE 1
#elif defined(_MSC_VER)
#define IL2CPP_TARGET_WINDOWS 1
#define IL2CPP_PLATFORM_SUPPORTS_CUSTOM_SECTIONS 1
#define IL2CPP_PLATFORM_SUPPORTS_DEBUGGER_PRESENT 1
#define IL2CPP_METHOD_ATTR __declspec(code_seg (IL2CPP_BINARY_SECTION_NAME))
#if defined(_XBOX_ONE)
#define IL2CPP_TARGET_XBOXONE 1
#define IL2CPP_PLATFORM_SUPPORTS_DEBUGGER_PRESENT 1
#elif defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP)
#define IL2CPP_TARGET_WINRT 1
#define IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES 1
#else
#define IL2CPP_TARGET_WINDOWS_DESKTOP 1
#define IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES 1
#define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 1
// Windows 7 is the min OS we support, so we cannot link newer APIs
#define NTDDI_VERSION 0x06010000
#define _WIN32_WINNT 0x0601
#define WINVER 0x0601
#endif
#define _UNICODE 1
#define UNICODE 1
#define STRICT 1
#elif defined(__APPLE__)
#define IL2CPP_TARGET_DARWIN 1
#define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 1
#define IL2CPP_PLATFORM_SUPPORTS_TIMEZONEINFO 1
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR || TARGET_OS_TV || TARGET_TVOS_SIMULATOR
#define IL2CPP_TARGET_IOS 1
#define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 1
#else
#define IL2CPP_TARGET_OSX 1
#define IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES 1
#endif
#define IL2CPP_PLATFORM_SUPPORTS_CUSTOM_SECTIONS !(IL2CPP_TARGET_IOS && IL2CPP_TARGET_ARMV7)
#if IL2CPP_PLATFORM_SUPPORTS_CUSTOM_SECTIONS
// The following gives managed stack traces (even with bitcode App Store submission), but may cause linker
// errors on ARMv7 builds.
#define IL2CPP_METHOD_ATTR __attribute__((section ("__TEXT," IL2CPP_BINARY_SECTION_NAME ",regular,pure_instructions")))
#endif
#elif defined(__ANDROID__)
#define IL2CPP_TARGET_ANDROID 1
#define IL2CPP_PLATFORM_SUPPORTS_TIMEZONEINFO 1
#define IL2CPP_PLATFORM_SUPPORTS_CUSTOM_SECTIONS 1
#define IL2CPP_PLATFORM_DISABLE_LIBC_PINVOKE 1
#define IL2CPP_METHOD_ATTR __attribute__((section(IL2CPP_BINARY_SECTION_NAME)))
#elif defined(EMSCRIPTEN)
#define IL2CPP_TARGET_JAVASCRIPT 1
#define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 1
#elif defined(NOVA)
#define IL2CPP_TARGET_NOVA 1
#elif defined(__linux__)
#define IL2CPP_TARGET_LINUX 1
#define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 1
#define IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES 1
#elif defined(NN_PLATFORM_CTR)
#define IL2CPP_TARGET_N3DS 1
#elif defined(NN_BUILD_TARGET_PLATFORM_NX)
#define IL2CPP_TARGET_SWITCH 1
#include "il2cpp-config-switch.h"
#else
#error please define your target platform
#endif
#ifndef IL2CPP_TARGET_WINDOWS
#define IL2CPP_TARGET_WINDOWS 0
#endif
#ifndef IL2CPP_TARGET_WINDOWS_DESKTOP
#define IL2CPP_TARGET_WINDOWS_DESKTOP 0
#endif
#ifndef IL2CPP_TARGET_WINRT
#define IL2CPP_TARGET_WINRT 0
#endif
#ifndef IL2CPP_TARGET_XBOXONE
#define IL2CPP_TARGET_XBOXONE 0
#endif
#ifndef IL2CPP_TARGET_DARWIN
#define IL2CPP_TARGET_DARWIN 0
#endif
#ifndef IL2CPP_TARGET_IOS
#define IL2CPP_TARGET_IOS 0
#endif
#ifndef IL2CPP_TARGET_OSX
#define IL2CPP_TARGET_OSX 0
#endif
#ifndef IL2CPP_TARGET_ANDROID
#define IL2CPP_TARGET_ANDROID 0
#endif
#ifndef IL2CPP_TARGET_JAVASCRIPT
#define IL2CPP_TARGET_JAVASCRIPT 0
#endif
#ifndef IL2CPP_TARGET_LINUX
#define IL2CPP_TARGET_LINUX 0
#endif
#ifndef IL2CPP_TARGET_N3DS
#define IL2CPP_TARGET_N3DS 0
#endif
#ifndef IL2CPP_TARGET_PS4
#define IL2CPP_TARGET_PS4 0
#endif
#ifndef IL2CPP_TARGET_PSP2
#define IL2CPP_TARGET_PSP2 0
#endif
#ifndef IL2CPP_TARGET_SWITCH
#define IL2CPP_TARGET_SWITCH 0
#endif
#define IL2CPP_TARGET_POSIX (IL2CPP_TARGET_DARWIN || IL2CPP_TARGET_JAVASCRIPT || IL2CPP_TARGET_LINUX || IL2CPP_TARGET_ANDROID || IL2CPP_TARGET_PS4 || IL2CPP_TARGET_PSP2 || IL2CPP_TARGET_NOVA)
#define IL2CPP_SUPPORT_THREADS !IL2CPP_TARGET_JAVASCRIPT
#ifndef IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES
#define IL2CPP_PLATFORM_SUPPORTS_SYSTEM_CERTIFICATES 0
#endif
#ifndef IL2CPP_PLATFORM_SUPPORTS_TIMEZONEINFO
#define IL2CPP_PLATFORM_SUPPORTS_TIMEZONEINFO 0
#endif
#ifndef IL2CPP_PLATFORM_SUPPORTS_CUSTOM_SECTIONS
#define IL2CPP_PLATFORM_SUPPORTS_CUSTOM_SECTIONS 0
#endif
#if IL2CPP_TARGET_WINDOWS || IL2CPP_TARGET_XBOXONE || IL2CPP_TARGET_WINRT
#include <crtdbg.h>
#define IL2CPP_ASSERT(expr) \
_ASSERTE(expr)
#else
#define IL2CPP_ASSERT(expr) \
assert(expr)
#endif
#ifndef IL2CPP_PLATFORM_SUPPORTS_CPU_INFO
#define IL2CPP_PLATFORM_SUPPORTS_CPU_INFO 0
#endif
#ifndef IL2CPP_PLATFORM_SUPPORTS_DEBUGGER_PRESENT
#define IL2CPP_PLATFORM_SUPPORTS_DEBUGGER_PRESENT 0
#endif
#ifndef IL2CPP_PLATFORM_DISABLE_LIBC_PINVOKE
#define IL2CPP_PLATFORM_DISABLE_LIBC_PINVOKE 0
#endif
#define IL2CPP_USE_STD_THREAD 0
#define IL2CPP_THREADS_STD IL2CPP_USE_STD_THREAD
#define IL2CPP_THREADS_PTHREAD (!IL2CPP_THREADS_STD && IL2CPP_TARGET_POSIX)
#define IL2CPP_THREADS_WIN32 (!IL2CPP_THREADS_STD && IL2CPP_TARGET_WINDOWS)
#define IL2CPP_THREADS_N3DS (!IL2CPP_THREADS_STD && IL2CPP_TARGET_N3DS)
#define IL2CPP_THREADS_PS4 (!IL2CPP_THREADS_STD && IL2CPP_TARGET_PS4)
#define IL2CPP_THREADS_PSP2 (!IL2CPP_THREADS_STD && IL2CPP_TARGET_PSP2)
#define IL2CPP_THREADS_SWITCH (!IL2CPP_THREADS_STD && IL2CPP_TARGET_SWITCH)
/* Trigger assert if 'ptr' is not aligned to 'alignment'. */
#define ASSERT_ALIGNMENT(ptr, alignment) \
IL2CPP_ASSERT((((ptrdiff_t) ptr) & (alignment - 1)) == 0 && "Unaligned pointer!")
#if defined(_MSC_VER)
#if defined(_M_X64)
#define IL2CPP_SIZEOF_VOID_P 8
#elif defined(_M_IX86) || defined(_M_ARM)
#define IL2CPP_SIZEOF_VOID_P 4
#else
#error invalid windows architecture
#endif
#elif defined(__GNUC__) || defined(__SNC__)
#if defined(__x86_64__)
#define IL2CPP_SIZEOF_VOID_P 8
#elif defined(__i386__)
#define IL2CPP_SIZEOF_VOID_P 4
#elif defined(EMSCRIPTEN)
#define IL2CPP_SIZEOF_VOID_P 4
#elif defined(__arm__)
#define IL2CPP_SIZEOF_VOID_P 4
#elif defined(__arm64__) || defined(__aarch64__)
#define IL2CPP_SIZEOF_VOID_P 8
#else
#error invalid windows architecture
#endif
#else
#error please define your target architecture size
#endif