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cebgcontract 2022-09-13 11:11:02 +08:00
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public class CIEditorScript
{
static string[] SCENES = FindEnabledEditorScenes ();
static string APP_NAME = "LuauUnity";
static string TARGET_DIR = "target";
[MenuItem ("Custom/Build/Build iOS")]
static void PerformIOSBuild ()
{
GenericBuild (SCENES, TARGET_DIR + "/ios/", BuildTargetGroup.iOS, BuildTarget.iOS, BuildOptions.None);
}
[MenuItem ("Custom/Build/Build Android")]
static void PerformAndroidBuild ()
{
GenericBuild (SCENES, TARGET_DIR + "/android/", BuildTargetGroup.Android, BuildTarget.Android, BuildOptions.AcceptExternalModificationsToPlayer);
}
private static string[] FindEnabledEditorScenes ()
{
List<string> EditorScenes = new List<string> ();
foreach (EditorBuildSettingsScene scene in EditorBuildSettings.scenes) {
if (!scene.enabled)
continue;
EditorScenes.Add (scene.path);
}
return EditorScenes.ToArray ();
}
static void GenericBuild (string[] scenes, string target_dir,BuildTargetGroup group, BuildTarget build_target, BuildOptions build_options)
{
EditorUserBuildSettings.SwitchActiveBuildTarget (group, build_target);
BuildPipeline.BuildPlayer (scenes, target_dir, build_target, build_options);
// string res = BuildPipeline.BuildPlayer (scenes, target_dir, build_target, build_options);
// if (res.Length > 0) {
// throw new Exception ("BuildPlayer failure: " + res);
// }
}
}

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using AOT;
using UnityEngine;
using UnityEngine.UI;
public class WalletPanel : MonoBehaviour
{
private static ILogger logger = Debug.unityLogger;
private float update = 0.0f;
private float tickRate = 1/30;
private static bool walletInited = false;
// 用于保存调用js方法的callback
private static readonly Dictionary<string, Action<string>>
requestCallback = new Dictionary<string, Action<string>>();
private static string TAG = "JCWallet";
// 钱包env初始化结束的事件名
private static string WALLET_INIT_EVENT = "wallet_init_event";
#if UNITY_IOS || UNITY_IPHONE
private const string DLL_NAME = "__Internal";
#else
private const string DLL_NAME = "cocos2djs";
#endif
// Start is called before the first frame update
void Start()
{
// AndroidJNIHelper.debug = true;
Application.runInBackground = true;
registWalletEventDelegate (walletEvent);
SetAndrodCallback _setAndrodCallback = new SetAndrodCallback();
AndroidJavaClass jc = new AndroidJavaClass("com.jc.jcfw.JcSDK");
jc.CallStatic("initCommonCB", _setAndrodCallback);
}
// Update is called once per frame
void FixedUpdate(){
//Time.deltaTime
if (walletInited) {
tick(Time.deltaTime);
}
// update += Time.deltaTime;
// if (walletInited && update > tickRate) {
// update = 0.0f;
// tick();
// }
}
public class SetAndrodCallback : AndroidJavaProxy
{
public SetAndrodCallback() :
base("com.jc.jcfw.UnityCallback")
{
}
public void nativeCallback(string funId, string msg, int type)
{
Debug.Log("From Android: funId: " + funId + " msg: " + msg + " type: " + type);
if (type == 0 && requestCallback.ContainsKey(funId)){
requestCallback[funId](msg);
} else if (type == 1) {
// TODO::TEST
string[] paramList = new [] { msg };
int result = runWalletMethod(funId, "nativeCallback", 1, paramList);
}
}
}
public delegate void WalletCallback(string jsonStr);
/**
*
*
*
*/
public static void initWalletEnv(WalletCallback callback){
requestCallback[WALLET_INIT_EVENT] = (data) =>{
Debug.Log("wallet env inited: ");
walletInited = true;
callback (data);
};
initEnv();
}
/**
* main.js中定义好的js方法
* @param methodName:
* @param paramList: string数组中, new string[0]
* @param callback: unity进程收到js执行结果事件后, callback方法
*/
public static void callWalletMethod(
string methodName,
string[] paramList,
WalletCallback callback
){
string funId = System.Guid.NewGuid().ToString();
logger.Log(TAG, "wallet method id: " + funId);
requestCallback[funId] = (data) =>{
callback (data);
};
int result = runWalletMethod(funId, methodName, paramList.Length, paramList);
if (result == 0){
requestCallback.Remove (funId);
}
}
// begin of wallet event
// 用于接收js端返回的数据
[MonoPInvokeCallback(typeof (WalletEventDelegate))]
static void walletEvent(IntPtr name, IntPtr message)
{
string funId = Marshal.PtrToStringAnsi(name);
string msg = Marshal.PtrToStringAnsi(message);
string s_msg = "Wallet Event::";
s_msg += "ID: " + funId;
s_msg += " MSG: " + msg;
logger.Log (TAG, s_msg);
if (requestCallback.ContainsKey(funId)){
requestCallback[funId](msg);
// 这里有些情况下会导致crash, 待想到好的办法后再处理
// requestCallback.Remove (funId);
}
}
public delegate void WalletEventDelegate(IntPtr name, IntPtr message);
// 注册wallet event事件回调
[DllImport(DLL_NAME)]
public static extern void registWalletEventDelegate(WalletEventDelegate bt);
// end of wallet event
[DllImport(DLL_NAME)]
public static extern void initEnv();
[DllImport(DLL_NAME)]
public static extern void tick(float dt);
// 通用的wallet方法调用,
[DllImport(DLL_NAME)]
public static extern int
runWalletMethod(
string funId,
string methodName,
int paramCount,
string[] paramList
);
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class WalletTestPanel : MonoBehaviour
{
private static string TAG = "JCWalletPanel";
private static ILogger logger = Debug.unityLogger;
[SerializeField]
private Text textView;
[SerializeField]
private ScrollRect scrollControl;
// Start is called before the first frame update
void Start(){
}
// Update is called once per frame
void Update(){
}
public void writeTxt(string msg) {
textView.text += "\n" + msg;
scrollToBottom();
}
IEnumerator scrollToBottom()
{
yield return new WaitForEndOfFrame();
scrollControl.verticalNormalizedPosition = 0f;
}
public void initWalletEnv()
{
#if UNITY_ANDROID || UNITY_IOS || UNITY_IPHONE
WalletPanel.initWalletEnv(delegate (string jsonStr){
logger.Log(TAG, "wallet env inited.");
});
#endif
}
public void testInitWallet(){
WalletPanel.callWalletMethod("initWallet",
new [] { "1", "111111" },
delegate (string jsonStr){
logger.Log(TAG, "initWallet result: " + jsonStr);
writeTxt("initWallet result: " + jsonStr);
});
}
public void testSignLogin(){
WalletPanel.callWalletMethod("loginSign",
new [] { "login request", "123455" },
delegate (string jsonStr){
logger.Log(TAG, "loginSign result: " + jsonStr);
writeTxt("loginSign result: " + jsonStr);
});
}
public void testAddAccount(){
WalletPanel.callWalletMethod("createAccount",
new string[0],
delegate (string jsonStr){
logger.Log(TAG, "createAccount result: " + jsonStr);
writeTxt("createAccount result: " + jsonStr);
});
}
public void testImportAccount(){
string key =
"53ba1beb03bd29e25fcb22430e26a03aa6c48b82e60bb0612f02e2888c90bc51";
WalletPanel.callWalletMethod("importAccount",
new [] { key },
delegate (string jsonStr){
logger.Log(TAG, "importAccount result: " + jsonStr);
writeTxt("importAccount result: " + jsonStr);
});
}
public void testCreateIcon()
{
string address = "0xb59f7DE6B6544a1d12df90a317dC3b1E037AF9A3";
string width = "100";
WalletPanel
.callWalletMethod("generateIcon",
new [] { address, width },
delegate (string jsonStr)
{
logger.Log (TAG, jsonStr);
writeTxt("create icon result: " + jsonStr);
});
}
public void testGetEthBalance(){
string address = "0x9981b97dAB4A1e74D65b50eFf47Ac6c5D9Bb2919";
WalletPanel.callWalletMethod("getEthBalance",
new [] { address },
delegate (string jsonStr){
logger.Log (TAG, "balance:: " + jsonStr);
writeTxt("get balance result: " + jsonStr);
});
}
public void testChangeChain() {
WalletPanel.callWalletMethod("changeChain",
new [] {"97"},
delegate (string jsonStr){
logger.Log(TAG, "result:: " + jsonStr);
writeTxt("change chain result: " + jsonStr);
});
}
public void testScanQR() {
WalletPanel.callWalletMethod("scanQRCode",
new [] {"扫码"},
delegate (string jsonStr){
logger.Log(TAG, "result:: " + jsonStr);
writeTxt("sign result: " + jsonStr);
});
}
public void testGoogleLogin() {
WalletPanel.callWalletMethod("signWithGoogle",
new string[0],
delegate (string jsonStr){
logger.Log(TAG, "result:: " + jsonStr);
writeTxt("login result: " + jsonStr);
});
}
public void testGoogleLogout() {
WalletPanel.callWalletMethod("signOutGoogle",
new string[0],
delegate (string jsonStr){
logger.Log(TAG, "result:: " + jsonStr);
writeTxt("login out result: " + jsonStr);
});
}
}

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