//syntax = "proto2"; package kingsomevs; //消息id定义 enum CMMessageId_e { _CMBegin_ = 1; _CMPing = 50; _CMLogin = 100; _CMCreateRoom = 101; _CMJoinRandomRoom = 102; _CMJoinRoom = 103; _CMKickPlayer = 104; _CMJoinOver = 105; _CMJoinOpen = 106; _CMGameStart = 107; _CMSendRoomEvent = 108; _CMLeaveRoom = 109; _CMSetRoomParam = 110; _CMResetRoom = 111; _CMForceExitRoom = 112; _CMSetFrameSync = 120; _CMSendFrameEvent = 121; _CMReConnect = 130; _CMEnd_ = 2000; } enum SMMessageId_e { _SMBegin_ = 1; _SMPing = 50; _SMLogin = 100; _SMCreateRoom = 101; _SMJoinRandomRoom = 102; _SMJoinRoom = 103; _SMKickPlayer = 104; _SMJoinOver = 105; _SMJoinOpen = 106; _SMGameStart = 107; _SMSendRoomEvent = 108; _SMLeaveRoom = 109; _SMSetRoomParam = 110; _SMResetRoom = 111; _SMSetFrameSync = 120; _SMSendFrameEvent = 121; _SMReConnect = 130; _SMRoomPeerJoinNotify = 200; _SMRoomKickPlayerNotify = 201; _SMRoomEventNotify = 202; _SMRoomPeerLeaveNotify = 203; _SMRoomDisbandNotify = 204; _SMJoinOverNotify = 205; _SMJoinOpenNotify = 206; _SMRoomMergeNotify = 207; _SMRoomResetNotify = 208; _SMFrameEventUpdateNotify = 210; _SMNetWorkStateNotify = 220; _SMEnd_ = 2000; }