emulator/fc2/images/messages.proto
2019-06-11 15:27:11 +08:00

67 lines
1.3 KiB
Protocol Buffer

//syntax = "proto2";
package kingsomevs;
//消息id定义
enum CMMessageId_e
{
_CMBegin_ = 1;
_CMPing = 50;
_CMLogin = 100;
_CMCreateRoom = 101;
_CMJoinRandomRoom = 102;
_CMJoinRoom = 103;
_CMKickPlayer = 104;
_CMJoinOver = 105;
_CMJoinOpen = 106;
_CMGameStart = 107;
_CMSendRoomEvent = 108;
_CMLeaveRoom = 109;
_CMSetRoomParam = 110;
_CMResetRoom = 111;
_CMForceExitRoom = 112;
_CMSetFrameSync = 120;
_CMSendFrameEvent = 121;
_CMReConnect = 130;
_CMEnd_ = 2000;
}
enum SMMessageId_e
{
_SMBegin_ = 1;
_SMPing = 50;
_SMLogin = 100;
_SMCreateRoom = 101;
_SMJoinRandomRoom = 102;
_SMJoinRoom = 103;
_SMKickPlayer = 104;
_SMJoinOver = 105;
_SMJoinOpen = 106;
_SMGameStart = 107;
_SMSendRoomEvent = 108;
_SMLeaveRoom = 109;
_SMSetRoomParam = 110;
_SMResetRoom = 111;
_SMSetFrameSync = 120;
_SMSendFrameEvent = 121;
_SMReConnect = 130;
_SMRoomPeerJoinNotify = 200;
_SMRoomKickPlayerNotify = 201;
_SMRoomEventNotify = 202;
_SMRoomPeerLeaveNotify = 203;
_SMRoomDisbandNotify = 204;
_SMJoinOverNotify = 205;
_SMJoinOpenNotify = 206;
_SMRoomMergeNotify = 207;
_SMRoomResetNotify = 208;
_SMFrameEventUpdateNotify = 210;
_SMNetWorkStateNotify = 220;
_SMEnd_ = 2000;
}