# Project-wide Gradle settings. # IDE (e.g. Android Studio) users: # Gradle settings configured through the IDE *will override* # any settings specified in this file. # For more details on how to configure your build environment visit # http://www.gradle.org/docs/current/userguide/build_environment.html # Specifies the JVM arguments used for the daemon process. # The setting is particularly useful for tweaking memory settings. # Default value: -Xmx10248m -XX:MaxPermSize=256m org.gradle.jvmargs=-Xmx2g -XX:MaxPermSize=1g -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8 # When configured, Gradle will run in incubating parallel mode. # This option should only be used with decoupled projects. More details, visit # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects # org.gradle.parallel=true # Android SDK version that will be used as the compile project PROP_COMPILE_SDK_VERSION=30 # Android SDK version that will be used as the earliest version of android this application can run on PROP_MIN_SDK_VERSION=23 # Android SDK version that will be used as the latest version of android this application has been tested on PROP_TARGET_SDK_VERSION=30 # Android Build Tools version that will be used as the compile project PROP_BUILD_TOOLS_VERSION=30.0.2 # List of CPU Archtexture to build that application with # Available architextures (armeabi-v7a | arm64-v8a | x86) # To build for multiple architexture, use the `:` between them # Example - PROP_APP_ABI=armeabi-v7a:arm64-v8a:x86 PROP_APP_ABI=armeabi-v7a:arm64-v8a # fill in sign information for release mode RELEASE_STORE_FILE=/Applications/CocosCreator.app/Contents/Resources/static/build-templates/native/debug.keystore RELEASE_STORE_PASSWORD=123456 RELEASE_KEY_ALIAS=debug_keystore RELEASE_KEY_PASSWORD=123456 android.useAndroidX=true android.enableJetifier=true