21 lines
383 B
C#
21 lines
383 B
C#
using UnityEngine;
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using LuaFramework;
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using BestHTTP;
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using BestHTTP.WebSocket;
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using System;
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using System.Collections.Generic;
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public class BattleMgr
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{
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public static void StartBattle(JoinInfo join_info)
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{
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//CUILoading.OpenLoading();
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//CUILoading.SetLoading(0);
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Mt.Table.Load();
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var b = new Battle(join_info);
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}
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}
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