cfclient/Managers/BattleMgr.cs
2024-05-23 08:55:13 +08:00

21 lines
383 B
C#

using UnityEngine;
using LuaFramework;
using BestHTTP;
using BestHTTP.WebSocket;
using System;
using System.Collections.Generic;
public class BattleMgr
{
public static void StartBattle(JoinInfo join_info)
{
//CUILoading.OpenLoading();
//CUILoading.SetLoading(0);
Mt.Table.Load();
var b = new Battle(join_info);
}
}