update zh
This commit is contained in:
parent
03a7381d73
commit
bad3788b7c
@ -47,8 +47,8 @@
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},
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},
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"_scale": {
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"_scale": {
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"__type__": "cc.Vec3",
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"__type__": "cc.Vec3",
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"x": 0.26425451014034457,
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"x": 0.5993534574534599,
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"y": 0.26425451014034457,
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"y": 0.5993534574534599,
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"z": 1
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"z": 1
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},
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},
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"_quat": {
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"_quat": {
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@ -13797,7 +13797,7 @@
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"__id__": 411
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"__id__": 411
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}
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}
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],
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],
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"_active": true,
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"_active": false,
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"_level": 2,
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"_level": 2,
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"_components": [
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"_components": [
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{
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{
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@ -1994,9 +1994,7 @@
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"_enabled": true,
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"_enabled": true,
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"_srcBlendFactor": 770,
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"_srcBlendFactor": 770,
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"_dstBlendFactor": 771,
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"_dstBlendFactor": 771,
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"_spriteFrame": {
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"_spriteFrame": null,
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"__uuid__": "49e4021a-2ed5-401e-aa14-c19439b8ecc3"
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},
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"_type": 0,
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"_type": 0,
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"_sizeMode": 0,
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"_sizeMode": 0,
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"_fillType": 0,
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"_fillType": 0,
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@ -2682,9 +2680,7 @@
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"_enabled": true,
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"_enabled": true,
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"_srcBlendFactor": 770,
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"_srcBlendFactor": 770,
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"_dstBlendFactor": 771,
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"_dstBlendFactor": 771,
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"_spriteFrame": {
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"_spriteFrame": null,
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"__uuid__": "979a4b81-4158-4a34-b517-b9237034aaab"
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},
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"_type": 0,
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"_type": 0,
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"_sizeMode": 0,
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"_sizeMode": 0,
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"_fillType": 0,
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"_fillType": 0,
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@ -3370,9 +3366,7 @@
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"_enabled": true,
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"_enabled": true,
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"_srcBlendFactor": 770,
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"_srcBlendFactor": 770,
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"_dstBlendFactor": 771,
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"_dstBlendFactor": 771,
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"_spriteFrame": {
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"_spriteFrame": null,
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"__uuid__": "02334fe4-0bb0-4395-9d10-ac10ac49e52a"
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},
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"_type": 0,
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"_type": 0,
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"_sizeMode": 0,
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"_sizeMode": 0,
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"_fillType": 0,
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"_fillType": 0,
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@ -23,7 +23,6 @@ function isDevEnv() {
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}
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}
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if (isDevEnv()) {
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if (isDevEnv()) {
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console.log('测试服');
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allBaseNet = {
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allBaseNet = {
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usa: '-test.kingsome.cn',
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usa: '-test.kingsome.cn',
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japan: '-test.kingsome.cn',
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japan: '-test.kingsome.cn',
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@ -97,14 +97,14 @@ cc.Class({
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// friendlist
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// friendlist
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onAddToBlacklist() {
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onAddToBlacklist() {
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console.log('加入黑名单');
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cc.chatMgr.sendmsg('CMFriendAddBlack', {
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cc.chatMgr.sendmsg('CMFriendAddBlack', {
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user_info: JSON.parse(this.tmpData), //MFUserInfo
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user_info: JSON.parse(this.tmpData), //MFUserInfo
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});
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});
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},
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},
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onDelete() {
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onDelete() {
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console.log('删除好友');
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cc.chatMgr.sendmsg('CMFriendDelete', {
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cc.chatMgr.sendmsg('CMFriendDelete', {
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friend_id: this.playerAccount,
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friend_id: this.playerAccount,
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});
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});
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@ -112,16 +112,15 @@ cc.Class({
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// applylist
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// applylist
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onAgree() {
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onAgree() {
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console.log('同意申请');
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console.log(`申请data:${this.tmpData}`);
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cc.chatMgr.sendmsg('CMFriendAgree', {
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cc.chatMgr.sendmsg('CMFriendAgree', {
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apply: JSON.parse(this.tmpData),
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apply: JSON.parse(this.tmpData),
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});
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});
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},
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},
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onRefuse() {
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onRefuse() {
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console.log('拒绝申请');
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console.log(`申请data:${this.tmpData}`);
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cc.chatMgr.sendmsg('CMFriendRefuse', {
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cc.chatMgr.sendmsg('CMFriendRefuse', {
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apply: JSON.parse(this.tmpData),
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apply: JSON.parse(this.tmpData),
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});
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});
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@ -129,14 +128,14 @@ cc.Class({
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// blacklist
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// blacklist
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onAddToFriend() {
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onAddToFriend() {
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console.log('加入好友列表');
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cc.chatMgr.sendmsg('CMFriendDeleteBlack', {
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cc.chatMgr.sendmsg('CMFriendDeleteBlack', {
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account_id: this.playerAccount,
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account_id: this.playerAccount,
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});
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});
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},
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},
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onAddNewFriend() {
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onAddNewFriend() {
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console.log('添加新朋友');
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cc.chatMgr.sendmsg('CMFriendApply', {
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cc.chatMgr.sendmsg('CMFriendApply', {
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friend_id: this.playerAccount,
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friend_id: this.playerAccount,
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msg: '',
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msg: '',
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@ -146,13 +145,13 @@ cc.Class({
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onInviteFriend() {
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onInviteFriend() {
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if (this.canInvite) {
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if (this.canInvite) {
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this.canInvite = false;
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this.canInvite = false;
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console.log('邀请好友');
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var data = {
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var data = {
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msg: 'InvitePlay',
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msg: 'InvitePlay',
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player: playerData.name,
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player: playerData.name,
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data: JSON.parse(this.tmpData),
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data: JSON.parse(this.tmpData),
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};
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};
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// 发送自定义消息
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cc.chatMgr.sendmsg('CMSendCustomMsg', {
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cc.chatMgr.sendmsg('CMSendCustomMsg', {
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target_list: this.playerAccount,
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target_list: this.playerAccount,
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msg: JSON.stringify(data),
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msg: JSON.stringify(data),
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@ -42,7 +42,7 @@ cc.Class({
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},
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},
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},
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},
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// 游客不显示好友
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onLoad() {
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onLoad() {
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// get friendlist
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// get friendlist
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cc.chatMgr.sendmsg("CMFriendList");
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cc.chatMgr.sendmsg("CMFriendList");
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@ -96,19 +96,19 @@ cc.Class({
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const node = cc.instantiate(this.pb_oneFriend);
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const node = cc.instantiate(this.pb_oneFriend);
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switch (type) {
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switch (type) {
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case 0:
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case 0:
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// 好友列表
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node.getComponent("SingleFriendList").setToFriendList();
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node.getComponent("SingleFriendList").setToFriendList();
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break;
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break;
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case 1:
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case 1:
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// 申请列表
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node.getComponent("SingleFriendList").setToApplyList();
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node.getComponent("SingleFriendList").setToApplyList();
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break;
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break;
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case 2:
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case 2:
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// 黑名单
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node.getComponent("SingleFriendList").setToBlackList();
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node.getComponent("SingleFriendList").setToBlackList();
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break;
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break;
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case 3:
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case 3:
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// 添加好友
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node.getComponent("SingleFriendList").setToAddFriend();
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node.getComponent("SingleFriendList").setToAddFriend();
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break;
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break;
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}
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}
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@ -144,14 +144,13 @@ cc.Class({
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}
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}
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},
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},
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// 钱包用户需要添加 6516_2006_的前缀,并且需要lowcast toLowerCase()
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// 游客不需要
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dirtywordcheck(obj) {
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dirtywordcheck(obj) {
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if (obj.errcode == 0) {
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if (obj.errcode == 0) {
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if (this.edit_find.string != "" && this.edit_find.string) {
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if (this.edit_find.string != "" && this.edit_find.string) {
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var tmp = "";
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var tmp = "";
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if (this.edit_find.string.startsWith("0x")) {
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if (this.edit_find.string.startsWith("0x")) {
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// 钱包地址
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console.log("search by wallet");
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console.log("search by wallet");
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tmp = `6516_2006_${this.edit_find.string.toLowerCase()}`;
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tmp = `6516_2006_${this.edit_find.string.toLowerCase()}`;
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NetManage.searchUserByAccountid(tmp, (res) => {
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NetManage.searchUserByAccountid(tmp, (res) => {
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@ -164,7 +163,7 @@ cc.Class({
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this.edit_find.string.startsWith("6513_2006_") ||
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this.edit_find.string.startsWith("6513_2006_") ||
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this.edit_find.string.startsWith("6516_2006_")
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this.edit_find.string.startsWith("6516_2006_")
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) {
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) {
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// 账户id
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console.log("search by account");
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console.log("search by account");
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tmp = this.edit_find.string;
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tmp = this.edit_find.string;
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NetManage.searchUserByAccountid(tmp, (res) => {
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NetManage.searchUserByAccountid(tmp, (res) => {
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@ -214,9 +214,9 @@ cc.Class({
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);
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);
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}
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}
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//
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//
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//第一次显示改名界面
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//
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// this.calleditname(90001);
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// this.calleditname(90001);
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// 后端说可以改名并且已经链接钱包的情况 才可以改名
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//
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if (window.canrename && window.hasWallet) {
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if (window.canrename && window.hasWallet) {
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window.canrename = false;
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window.canrename = false;
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this.nd_editName.active = true;
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this.nd_editName.active = true;
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@ -224,7 +224,7 @@ cc.Class({
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},
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},
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getCustomMsg(msg) {
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getCustomMsg(msg) {
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// 只有不在游戏中的时候出现
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//
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console.log('get once ');
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console.log('get once ');
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if (!cc.find('Canvas').getComponentInChildren('GameUI')) {
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if (!cc.find('Canvas').getComponentInChildren('GameUI')) {
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uimanger.showUI(InviteTip.prefabPath, msg);
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uimanger.showUI(InviteTip.prefabPath, msg);
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@ -241,7 +241,7 @@ cc.Class({
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);
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);
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},
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},
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// 将钱包地址中间字段换成 *****
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replacepos(text, start, stop) {
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replacepos(text, start, stop) {
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var mid = '*****';
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var mid = '*****';
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let mystr =
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let mystr =
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@ -350,7 +350,7 @@ cc.Class({
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jcgamelog.addOperation(OperationType.BUTTON, 'intobattle');
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jcgamelog.addOperation(OperationType.BUTTON, 'intobattle');
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if (cc.sys.isNative) {
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if (cc.sys.isNative) {
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if (Config.isTest) {
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if (Config.isTest) {
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// 审核
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var nd = cc.instantiate(this.pb_chose);
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var nd = cc.instantiate(this.pb_chose);
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this.node.addChild(nd);
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this.node.addChild(nd);
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} else {
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} else {
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@ -420,7 +420,7 @@ cc.Class({
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// this.node.addChild(nd);
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// this.node.addChild(nd);
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// },
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// },
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buyitem(v) {
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buyitem(v) {
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//待扩展其他类型的
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var nd = cc.instantiate(this.pb_herobuy);
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var nd = cc.instantiate(this.pb_herobuy);
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nd.getComponent('UIHeroBuy').initdata(v);
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nd.getComponent('UIHeroBuy').initdata(v);
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this.node.addChild(nd);
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this.node.addChild(nd);
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@ -449,7 +449,7 @@ cc.Class({
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this.node.addChild(nd);
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this.node.addChild(nd);
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});
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});
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// type 10 时常rank
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// NetManage.getRankList(10, () => {
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// NetManage.getRankList(10, () => {
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// var nd = cc.instantiate(this.pb_rank);
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// var nd = cc.instantiate(this.pb_rank);
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// this.node.addChild(nd);
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// this.node.addChild(nd);
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@ -30,7 +30,7 @@ var rsp = function () {
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this.loginparma.proto_version = this.pversion;
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this.loginparma.proto_version = this.pversion;
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this.loginparma.zid = BaseNet.getCurrentZid();
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this.loginparma.zid = BaseNet.getCurrentZid();
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//console.log("准备登录测试======",this.loginparma);
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this.sendmsg("CMLogin", this.loginparma);
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this.sendmsg("CMLogin", this.loginparma);
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} else if (res.eventtype == "close" || res.eventtype == "reconnect") {
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} else if (res.eventtype == "close" || res.eventtype == "reconnect") {
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this.connecting = false;
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this.connecting = false;
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@ -40,7 +40,7 @@ var rsp = function () {
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this.recvMsg = function (mid, msg) {
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this.recvMsg = function (mid, msg) {
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this.time2 = 0;
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this.time2 = 0;
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if (mid == 101) {
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if (mid == 101) {
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//心跳包无视
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return;
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return;
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}
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}
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if (this.showdebug) {
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if (this.showdebug) {
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@ -337,7 +337,7 @@ var playerData = function () {
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if (obj.errcode == 0) {
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if (obj.errcode == 0) {
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this.node_id = obj.node_id;
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this.node_id = obj.node_id;
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cc.SDKManage.NodeId = obj.node_id;
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cc.SDKManage.NodeId = obj.node_id;
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console.log("获得NodeID====", cc.SDKManage.NodeId);
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console.log("NodeID====", cc.SDKManage.NodeId);
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}
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}
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};
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};
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@ -363,13 +363,13 @@ var playerData = function () {
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this.getbattleopt = function () {
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this.getbattleopt = function () {
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return {
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return {
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account_id: SDKManage.account_id, //账号id account_id
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account_id: SDKManage.account_id, // account_id
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player_count: 4, //玩家数(单人时为1)
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player_count: 4, //(
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energy_shield: 0, //能量护盾
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energy_shield: 0, //
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baseskin: [this.skinres, 0, 0, 0],
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baseskin: [this.skinres, 0, 0, 0],
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team_uuid: "", //队伍唯一id (没组队时为空字符串)
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team_uuid: "", // ()
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team_mode: 1, //队伍模式 0:单人 1:多人
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team_mode: 1, // 0:
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auto_fill: true, //是否自动填充玩家
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auto_fill: true, //
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|
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// team_members: _teamMembers,
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// team_members: _teamMembers,
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weapons: [],
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weapons: [],
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@ -485,53 +485,53 @@ var playerData = function () {
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v();
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v();
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} else if (tp == 5) {
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} else if (tp == 5) {
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this.ranking_list = {
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this.ranking_list = {
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//排行榜数据
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//
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type: 0, //排行榜类型 1:积分榜
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type: 0, //
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ranking_list: [
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ranking_list: [
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//排行榜
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//
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{
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{
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ranked: 1, //排名
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ranked: 1, //
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account_id: "1122", //账号id
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account_id: "1122", //
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name: "aaa", //用户名字
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name: "aaa", //
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head_id: 50003, //头像id
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head_id: 50003, //
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head_frame: 60001, //头像框id
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head_frame: 60001, //
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level: 10, //等级
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level: 10, //
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exp: 0, //经验
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exp: 0, //
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gold: 0, //金币
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gold: 0, //
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diamond: 0, //钻石
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diamond: 0, //
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hero_id: 30100, //当前使用的英雄ID
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hero_id: 30100, //
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rank: 11, //段位
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rank: 11, //
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score: 220, //积分
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score: 220, //
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},
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},
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{
|
{
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ranked: 2, //排名
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ranked: 2, //
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account_id: "3344", //账号id
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account_id: "3344", //
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name: "aaa", //用户名字
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name: "aaa", //
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head_id: 50003, //头像id
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head_id: 50003, //
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head_frame: 60001, //头像框id
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head_frame: 60001, //
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level: 10, //等级
|
level: 10, //
|
||||||
exp: 0, //经验
|
exp: 0, //
|
||||||
gold: 0, //金币
|
gold: 0, //
|
||||||
diamond: 0, //钻石
|
diamond: 0, //
|
||||||
hero_id: 30300, //当前使用的英雄ID
|
hero_id: 30300, //
|
||||||
rank: 11, //段位
|
rank: 11, //
|
||||||
score: 220, //积分
|
score: 220, //
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
my_ranked: {
|
my_ranked: {
|
||||||
//我的排名(如果ranked<1则表示自己未上榜)
|
//(<)
|
||||||
ranked: 0, //排名
|
ranked: 0, //
|
||||||
account_id: "", //账号id
|
account_id: "", //
|
||||||
name: "ssss", //用户名字
|
name: "ssss", //
|
||||||
head_id: 0, //头像id
|
head_id: 0, //
|
||||||
head_frame: 0, //头像框id
|
head_frame: 0, //
|
||||||
level: 20, //等级
|
level: 20,
|
||||||
exp: 0, //经验
|
exp: 0, //
|
||||||
gold: 0, //金币
|
gold: 0, //
|
||||||
diamond: 0, //钻石
|
diamond: 0, //
|
||||||
hero_id: 30200, //当前使用的英雄ID
|
hero_id: 30200, //
|
||||||
rank: 12, //段位
|
rank: 12, //
|
||||||
score: 110, //积分
|
score: 110, //
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
v();
|
v();
|
||||||
@ -539,160 +539,159 @@ var playerData = function () {
|
|||||||
v();
|
v();
|
||||||
} else if (tp == 7) {
|
} else if (tp == 7) {
|
||||||
v({
|
v({
|
||||||
errcode: 0, //错误码
|
errcode: 0, //
|
||||||
errmsg: "", //错误描述
|
errmsg: "", //
|
||||||
info: {
|
info: {
|
||||||
//用户信息(详细)
|
//()
|
||||||
activate: 0, //是否已激活
|
activate: 0, //
|
||||||
account_id: "", //账号id
|
account_id: "", //
|
||||||
name: "阿拉伯", //用户名字
|
name: "name", //
|
||||||
head_id: 50003, //头像id
|
head_id: 50003, //
|
||||||
head_frame: 60001, //头像框id
|
head_frame: 60001, //
|
||||||
level: 10, //等级
|
level: 10, //
|
||||||
exp: 30, //经验
|
exp: 30, //
|
||||||
max_exp: 90, //经验(上限)
|
max_exp: 90, //()
|
||||||
gold: 0, //金币
|
gold: 0, //
|
||||||
diamond: 0, //钻石
|
diamond: 0, //
|
||||||
hero_id: 30200, //当前使用的英雄ID
|
hero_id: 30200, //
|
||||||
current_rank: 10, //当前段位
|
current_rank: 10, //
|
||||||
history_best_rank: 11, //历史最高段位
|
history_best_rank: 11, //
|
||||||
history_seasons: [
|
history_seasons: [
|
||||||
//历史打过的赛季列表
|
//
|
||||||
{
|
{
|
||||||
season_id: 22, //赛季
|
season_id: 22, //
|
||||||
total_kills: 10, //击杀总数(个人信息)
|
total_kills: 10, //()
|
||||||
game_times: 20, //游戏场次(个人信息)
|
game_times: 20, //()
|
||||||
win_times: 30, //胜利场次(个人信息)
|
win_times: 30, //()
|
||||||
win_rate: 40, //胜率(个人信息,百分比数值整数部分)
|
win_rate: 40, //(,)
|
||||||
max_kills: 50, //最高击杀(游戏信息)
|
max_kills: 50, //()
|
||||||
avg_kills: 60, //平均击杀(游戏信息)
|
avg_kills: 60, //()
|
||||||
max_damage_out: 70, //最高伤害输出(游戏信息)
|
max_damage_out: 70, //()
|
||||||
avg_damage_out: 80, //平均伤害输出(游戏信息)
|
avg_damage_out: 80, //()
|
||||||
star_kills: 50, //击败(5纬图-击败, 百分比数值整数部分)
|
star_kills: 50, //(-, )
|
||||||
star_damage: 60, //伤害(5纬图-伤害, 百分比数值整数部分)
|
star_damage: 60, //(-, )
|
||||||
star_alive: 70, //生存(5纬图-生存, 百分比数值整数部分)
|
star_alive: 70, //(-,)
|
||||||
star_recover: 80, //治疗(5纬图-治疗, 百分比数值整数部分)
|
star_recover: 80, //(-, )
|
||||||
star_win: 100, //胜利(5纬图-胜利, 百分比数值整数部分)
|
star_win: 100, //(-,)
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
} else if (tp == 8) {
|
} else if (tp == 8) {
|
||||||
var tdata = {
|
var tdata = {
|
||||||
errcode: 0, //错误码
|
errcode: 0, //
|
||||||
errmsg: "", //错误描述
|
errmsg: "", //
|
||||||
current_active_value: 30, //当前活跃度
|
current_active_value: 30, //
|
||||||
max_active_value: 100, //活跃度上限
|
max_active_value: 100, //
|
||||||
mission_list1: [
|
mission_list1: [
|
||||||
//任务列表1
|
//
|
||||||
{
|
{
|
||||||
mission_id: 71001, //任务id
|
mission_id: 71001,
|
||||||
current: 0, //任务进度-当前
|
current: 0,
|
||||||
target: 0, //任务进度-目标
|
target: 0,
|
||||||
state: 0, //任务状态 0:可领取 1:已领取 2:未完成(不可领取)
|
state: 0,
|
||||||
show_progress: 0, //是否显示任务进度
|
show_progress: 0,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
mission_id: 71003, //任务id
|
mission_id: 71003,
|
||||||
current: 5, //任务进度-当前
|
current: 5,
|
||||||
target: 5, //任务进度-目标
|
target: 5,
|
||||||
state: 1, //任务状态 0:可领取 1:已领取 2:未完成(不可领取)
|
state: 1,
|
||||||
show_progress: 1, //是否显示任务进度
|
show_progress: 1,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
mission_id: 71006, //任务id
|
mission_id: 71006,
|
||||||
current: 2, //任务进度-当前
|
current: 2,
|
||||||
target: 5, //任务进度-目标
|
target: 5,
|
||||||
state: 2, //任务状态 0:可领取 1:已领取 2:未完成(不可领取)
|
state: 2,
|
||||||
show_progress: 1, //是否显示任务进度
|
show_progress: 1,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
mission_id: 71006, //任务id
|
mission_id: 71006,
|
||||||
current: 2, //任务进度-当前
|
current: 2,
|
||||||
target: 5, //任务进度-目标
|
target: 5,
|
||||||
state: 2, //任务状态 0:可领取 1:已领取 2:未完成(不可领取)
|
state: 2,
|
||||||
show_progress: 2, //是否显示任务进度
|
show_progress: 2,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
mission_id: 71006, //任务id
|
mission_id: 71006,
|
||||||
current: 2, //任务进度-当前
|
current: 2,
|
||||||
target: 5, //任务进度-目标
|
target: 5,
|
||||||
state: 2, //任务状态 0:可领取 1:已领取 2:未完成(不可领取)
|
state: 2,
|
||||||
show_progress: 2, //是否显示任务进度
|
show_progress: 2,
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
mission_list2: [
|
mission_list2: [
|
||||||
//任务列表2
|
|
||||||
{
|
{
|
||||||
mission_id: 71001, //任务id
|
mission_id: 71001,
|
||||||
current: 0, //任务进度-当前
|
current: 0,
|
||||||
target: 0, //任务进度-目标
|
target: 0,
|
||||||
state: 0, //任务状态 0:可领取 1:已领取 2:未完成(不可领取)
|
state: 0,
|
||||||
show_progress: 0, //是否显示任务进度
|
show_progress: 0,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
mission_id: 71003, //任务id
|
mission_id: 71003,
|
||||||
current: 5, //任务进度-当前
|
current: 5,
|
||||||
target: 5, //任务进度-目标
|
target: 5,
|
||||||
state: 1, //任务状态 0:可领取 1:已领取 2:未完成(不可领取)
|
state: 1,
|
||||||
show_progress: 1, //是否显示任务进度
|
show_progress: 1,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
mission_id: 71006, //任务id
|
mission_id: 71006,
|
||||||
current: 2, //任务进度-当前
|
current: 2,
|
||||||
target: 5, //任务进度-目标
|
target: 5,
|
||||||
state: 2, //任务状态 0:可领取 1:已领取 2:未完成(不可领取)
|
state: 2,
|
||||||
show_progress: 1, //是否显示任务进度
|
show_progress: 1,
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
};
|
};
|
||||||
v(tdata);
|
v(tdata);
|
||||||
} else if (tp == 9) {
|
} else if (tp == 9) {
|
||||||
var tdata = {
|
var tdata = {
|
||||||
errcode: 0, //错误码
|
errcode: 0,
|
||||||
errmsg: "", //错误描述
|
errmsg: "",
|
||||||
info: {
|
info: {
|
||||||
//struct SeasonCard, 赛季手册信息
|
|
||||||
season_id: 5, //赛季id(客户端显示为Sxxx)
|
season_id: 5,
|
||||||
card_lv: 11, //手册等级
|
card_lv: 11,
|
||||||
card_exp: 10, //手册经验
|
card_exp: 10,
|
||||||
card_max_exp: 100, //手册经验上限
|
card_max_exp: 100,
|
||||||
season_begin_time: 1638951964,
|
season_begin_time: 1638951964,
|
||||||
season_end_time: 1638951964,
|
season_end_time: 1638951964,
|
||||||
gift_packages: [
|
gift_packages: [
|
||||||
//礼包列表
|
|
||||||
//struct SeasonCardGiftPackage
|
//struct SeasonCardGiftPackage
|
||||||
{
|
{
|
||||||
package_id: 0, //礼包id
|
package_id: 0,
|
||||||
state: 0, //0:未购买 1:已购买
|
state: 0,
|
||||||
price_info: {
|
price_info: {
|
||||||
//struct PriceInfo, 价格信息
|
//struct PriceInfo,
|
||||||
cost_list: [
|
cost_list: [
|
||||||
//扣费方式列表
|
|
||||||
//struct CostInfo
|
//struct CostInfo
|
||||||
{
|
{
|
||||||
cost_group: [
|
cost_group: [
|
||||||
//一组扣费项目,(金币、钻石视为道具,可能有多种价格)
|
|
||||||
//struct CostInfoItem
|
|
||||||
{
|
{
|
||||||
item_id: 0, //购买需要消耗的道具id
|
item_id: 0,
|
||||||
item_num: 0, //购买需要消耗的道具数量
|
item_num: 0,
|
||||||
discount: 0, //折扣百分比(0-100)
|
discount: 0,
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
discount_begin_time: 0, //折扣开始时间(utc时间)
|
discount_begin_time: 0,
|
||||||
discount_end_time: 0, //折扣结束时间(utc时间)
|
discount_end_time: 0,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
received_level_rewards1: [
|
received_level_rewards1: [
|
||||||
//等级解锁的奖励已领取等级列表(普通手册)
|
|
||||||
1, 2, 3,
|
1, 2, 3,
|
||||||
],
|
],
|
||||||
received_level_rewards2: [
|
received_level_rewards2: [
|
||||||
//等级解锁的奖励已领取等级列表(精英)
|
|
||||||
1, 2, 3, 4,
|
1, 2, 3, 4,
|
||||||
],
|
],
|
||||||
},
|
},
|
||||||
|
@ -442,6 +442,18 @@ module.exports = {
|
|||||||
this.getResponce(cb, this.urlbd);
|
this.getResponce(cb, this.urlbd);
|
||||||
},
|
},
|
||||||
|
|
||||||
|
getUserMainInfo(cb){
|
||||||
|
this.urlbd.clear();
|
||||||
|
this.urlbd
|
||||||
|
.addKV('c', 'User')
|
||||||
|
.addKV('a', 'Info')
|
||||||
|
.addKV('account_id', this.account_id)
|
||||||
|
.addKV('session_id', this.session_id)
|
||||||
|
.addKV('target_id', this.account_id);
|
||||||
|
|
||||||
|
this.getResponce(cb, this.urlbd);
|
||||||
|
},
|
||||||
|
|
||||||
missionList(type, cb) {
|
missionList(type, cb) {
|
||||||
this.urlbd.clear();
|
this.urlbd.clear();
|
||||||
this.urlbd
|
this.urlbd
|
||||||
|
@ -32,7 +32,6 @@ export class InviteTip extends UIBase {
|
|||||||
cc.Notifier.emit('joinTeamRoom', '' + this.m_roomID);
|
cc.Notifier.emit('joinTeamRoom', '' + this.m_roomID);
|
||||||
}
|
}
|
||||||
this.node.destroy();
|
this.node.destroy();
|
||||||
// 加入队伍
|
|
||||||
}
|
}
|
||||||
|
|
||||||
onClose() {
|
onClose() {
|
||||||
|
Loading…
x
Reference in New Issue
Block a user