自己出的牌组, 确认吃牌时, 返回牌的id
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@ -86,8 +86,9 @@ export class DiscardCommand extends Command<CardGameState, { client: Client, car
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}
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}
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} else {
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} else {
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let cardArr: Card[] = [...this.state.cards.values()];
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let cardArr: Card[] = [...this.state.cards.values()];
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let cardids = cardArr.map(o => o.id + '')
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let self = this;
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let self = this;
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this.room.send(client,'eat_card_s2c', {player: player.id, errcode: 0, errmsg: ''});
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this.room.send(client,'eat_card_s2c', {player: player.id, errcode: 0, errmsg: '', cards: cardids});
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let delay = this.room.battleMan.onCardLinkOver(player, cardArr);
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let delay = this.room.battleMan.onCardLinkOver(player, cardArr);
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player.statData.inc(StateTypeEnum.EATCOUNT, 1);
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player.statData.inc(StateTypeEnum.EATCOUNT, 1);
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await this.delay(delay);
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await this.delay(delay);
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