函数名修改
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45c10426ca
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@ -92,7 +92,7 @@ export class PetHandler {
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// this._exap = 0;
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// this._exap = 0;
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};
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};
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public addEffHalo(skill: Skill): boolean{
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private _addEffHalo(skill: Skill): boolean{
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if(!this.hasEffHalo(skill)){
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if(!this.hasEffHalo(skill)){
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this._effhalos.push(skill);
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this._effhalos.push(skill);
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return true;
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return true;
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@ -274,11 +274,11 @@ export class PetHandler {
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};
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};
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// 自己的光环是否加到apet上
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// 自己的光环是否加到apet上
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public checkHalo(apet: PetHandler): boolean{
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public addEffHalo(apet: PetHandler): boolean{
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let bok = false;
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let bok = false;
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this._halos.forEach((item: Skill)=>{
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this._halos.forEach((item: Skill)=>{
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if(item.isEffSelfPet(this, apet)){
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if(item.isEffSelfPet(this, apet)){
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if(apet.addEffHalo(item)){
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if(apet._addEffHalo(item)){
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bok = true;
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bok = true;
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} // 暂时都加战力
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} // 暂时都加战力
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}
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}
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@ -89,7 +89,7 @@ export class PlayerHandler {
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public getPet(pet: Pet): PetHandler{
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public getPet(pet: Pet): PetHandler{
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return this._pets.find((item:PetHandler)=>{
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return this._pets.find((item:PetHandler)=>{
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return item._pet == pet;
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return item._pet == pet;
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})
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});
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};
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};
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public exportAllPets(skill: Skill, param: SkillParam, expet: PetHandler, dst: SkillTarget[]): SkillTarget[]{
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public exportAllPets(skill: Skill, param: SkillParam, expet: PetHandler, dst: SkillTarget[]): SkillTarget[]{
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