增加dice_card消息的处理
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@ -27,6 +27,7 @@ import { PlayerStateConst } from '../constants/PlayerStateConst'
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import { PlayLeftCommand } from './commands/PlayLeftCommand'
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import { PauseCommand } from './commands/PauseCommand'
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import { ResumeCommand } from './commands/ResumeCommand'
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import { DiceCommand } from './commands/DiceCommand'
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export class GeneralRoom extends Room {
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dispatcher = new Dispatcher(this)
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@ -94,6 +95,13 @@ export class GeneralRoom extends Room {
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nums: message.nums
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})
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})
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this.onMessage('dice_card_c2s', (client, message) => {
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msgLog('dice_card_c2s from ', client.sessionId, JSON.stringify(message))
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this.dispatcher.dispatch(new DiceCommand(), {
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client,
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cards: message.cards,
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})
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})
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this.onMessage('eat_card_c2s', (client, message) => {
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msgLog('eat_card from ', client.sessionId, JSON.stringify(message))
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this.dispatcher.dispatch(new EatCardCommand(), {
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