修复跳飞机后不能打问题
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@ -474,7 +474,7 @@ void Player::Shot()
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}
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bullet_dir.Rotate(bullet_angle / 180.0f);
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room->frame_event.AddBullet(this, bullet_born_pos, bullet_dir, fly_distance);
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if (room->BattleStarted()) {
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if (room->BattleStarted() || room->gas_data.gas_mode == GasJump && !a8::HasBitFlag(status, HS_Jump)) {
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room->CreateBullet(this, curr_weapon->meta, bullet_born_pos, bullet_dir, fly_distance);
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}
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}
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