cdtime
This commit is contained in:
parent
88b497d5de
commit
acc552b9e8
@ -939,9 +939,9 @@ void Human::FillMFActivePlayerData(cs::MFActivePlayerData* player_data)
|
|||||||
#if 1
|
#if 1
|
||||||
if (skill_meta) {
|
if (skill_meta) {
|
||||||
int passed_time = (room->frame_no - last_use_skill_frameno_) * FRAME_RATE_MS;
|
int passed_time = (room->frame_no - last_use_skill_frameno_) * FRAME_RATE_MS;
|
||||||
int skill_left_time = std::max(0, skill_meta->i->last_time() * 1000 - passed_time);
|
int skill_left_time = std::max(0, skill_meta->i->cd_time() * 1000 - passed_time);
|
||||||
player_data->set_skill_left_time(skill_left_time);
|
player_data->set_skill_left_time(skill_left_time);
|
||||||
player_data->set_skill_cd_time(skill_meta->i->last_time() * 1000);
|
player_data->set_skill_cd_time(skill_meta->i->cd_time() * 1000);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
FillBodyState(player_data->mutable_states());
|
FillBodyState(player_data->mutable_states());
|
||||||
|
Loading…
x
Reference in New Issue
Block a user