game2001/server/gameserver/framemaker.cc
2019-04-23 17:03:31 +08:00

105 lines
3.6 KiB
C++

#include "precompile.h"
#include "framemaker.h"
cs::SMUpdate* FrameMaker::MakeUpdateMsg(Human* hum)
{
cs::SMUpdate* msg = new cs::SMUpdate;
#if 0
msg->Clear();
{
msg->set_ack(last_seq_id);
#if 0
{
for (auto& pair : room->frame_data.deleted_objects_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
msg->add_del_objids(itr);
}
}
}
for (auto& pair : room->frame_data.shots_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*msg->add_shots() = itr;
}
}
}
for (auto& pair : room->frame_data.bullets_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*msg->add_bullets() = itr;
}
}
}
for (auto& pair : room->frame_data.explosions_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*msg->add_explosions() = itr;
}
}
}
for (auto& pair : room->frame_data.smokes_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*msg->add_smokes() = itr;
}
}
}
for (auto& pair : room->frame_data.emotes_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*msg->add_emotes() = itr;
}
}
}
for (auto& pair : room->frame_data.airdrops_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*msg->mutable_airdrop() = itr;
break;
}
}
}
}
#endif
if (team_members) {
for (auto& itr : *team_members) {
if (itr != this) {
itr->FillMFTeamData(msg->add_team_data());
}
}
}
if (room->gas_data.gas_mode == GasJump) {
cs::MFPlane* p = msg->mutable_plane();
room->plane.start_point.ToPB(p->mutable_start_point());
room->plane.end_point.ToPB(p->mutable_end_point());
}
if (send_msg_times == 0) {
room->FetchBuilding(this);
}
for (auto& itr : new_objects) {
itr->FillMFObjectFull(msg->add_full_objects());
}
for (auto& itr : part_objects) {
itr->FillMFObjectPart(msg->add_part_objects());
}
if (send_msg_times == 0 || need_sync_active_player) {
msg->set_active_player_id(entity_uniid);
FillMFActivePlayerData(msg->mutable_active_player_data());
need_sync_active_player = false;
}
if (send_msg_times == 0 || last_sync_gas_frameno < room->gas_data.gas_start_frameno) {
last_sync_gas_frameno = room->gas_data.gas_start_frameno;
FillMFGasData(msg->mutable_gas_data());
}
if (room->gas_data.gas_mode == GasMoving) {
msg->set_gas_progress(room->gas_data.gas_progress);
room->gas_data.pos_old.ToPB(msg->mutable_gas_pos_old());
}
msg->set_alive_count(room->AliveCount());
}
#endif
return msg;
}