骑乘状态下剪刀抢不自动换子弹
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@ -552,7 +552,10 @@ void Player::LootInteraction(Loot* entity)
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weapon->ammo = 0;
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weapon->meta = item_meta;
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weapon->Recalc();
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AutoLoadingBullet();
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if (room->GetRoomMode() == kZombieMode && HasBuffEffect(kBET_Car)) {
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} else {
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AutoLoadingBullet();
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}
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need_sync_active_player = true;
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SyncAroundPlayers(__FILE__, __LINE__, __func__);
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}
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