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@ -14,6 +14,7 @@
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#include "entityfactory.h"
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#include "collider.h"
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#include "navmeshbuilder.h"
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#include "navmeshhelper.h"
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#ifdef FIND_PATH_TEST
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const int MAP_GRID_WIDTH = 40;
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@ -62,7 +63,7 @@ void MapInstance::Init()
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abort();
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}
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#ifdef DEBUG
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NavMeshBuilder::Instance()->OutputObjFile(this);
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NavMeshHelper::OutputObjFile(this);
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#endif
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#ifdef FIND_PATH_TEST
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navmesh_ = NavMeshBuilder::Instance()->Build(this);
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@ -57,4 +57,5 @@ class MapInstance
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int obstacle2_num_ = 0;
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friend class NavMeshBuilder;
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friend class NavMeshHelper;
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};
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@ -2,17 +2,6 @@
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#include <string.h>
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#include "Recast.h"
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#include "RecastAlloc.h"
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#include "DetourTileCache.h"
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#include "DetourTileCacheBuilder.h"
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#include "DetourNavMeshBuilder.h"
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#include "DetourNavMeshQuery.h"
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#include "DetourCommon.h"
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#include "DetourNavMesh.h"
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#include "fastlz.h"
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#include "navmeshbuilder.h"
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#include "mapinstance.h"
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#include "collider.h"
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@ -42,108 +31,6 @@ dtNavMesh* NavMeshBuilder::Build(MapInstance* map_instance)
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return builder_params.navmesh;
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}
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void NavMeshBuilder::OutputObjFile(MapInstance* map_instance)
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{
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std::vector<a8::Vec2> vertexs;
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std::vector<std::tuple<int, int, int>> faces;
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vertexs.reserve(10000);
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for (auto& pair : map_instance->uniid_hash_) {
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for (ColliderComponent* collider : *pair.second->GetColliders()) {
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if (collider->type == CT_Aabb) {
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AabbCollider* aabb_box = (AabbCollider*)collider;
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{
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a8::Vec2 vert = collider->owner->GetPos() + aabb_box->_min;
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vert.x = vert.x - map_instance->map_meta_->i->map_width() / 2.0f;
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vert.y = vert.y - map_instance->map_meta_->i->map_height() / 2.0f;
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vertexs.push_back(vert);
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vert.y += aabb_box->_max.y - aabb_box->_min.y;
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vertexs.push_back(vert);
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vert.x += aabb_box->_max.x - aabb_box->_min.x;
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vertexs.push_back(vert);
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vert.y -= aabb_box->_max.y - aabb_box->_min.y;
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vertexs.push_back(vert);
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}
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//0 1 2
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faces.push_back
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(std::make_tuple
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(
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vertexs.size() - 4 + 1,
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vertexs.size() - 3 + 1,
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vertexs.size() - 2 + 1
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));
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//0 2 3
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faces.push_back
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(std::make_tuple
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(
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vertexs.size() - 4 + 1,
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vertexs.size() - 2 + 1,
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vertexs.size() - 1 + 1
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));
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}
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}
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}
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{
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std::string filename = a8::Format("%s.obj", {map_instance->map_tpl_name_});
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FILE* fp = fopen(filename.c_str(), "wb");
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#if 1
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{
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vertexs.clear();
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faces.clear();
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{
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a8::Vec2 vert;
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vert.x = 0 - map_instance->map_meta_->i->map_width() / 2.0f;
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vert.y = 0 - map_instance->map_meta_->i->map_height() / 2.0f;
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vertexs.push_back(vert);
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vert.y += map_instance->map_meta_->i->map_height();
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vertexs.push_back(vert);
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vert.x += map_instance->map_meta_->i->map_width();
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vertexs.push_back(vert);
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vert.y -= map_instance->map_meta_->i->map_height();
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vertexs.push_back(vert);
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//0 1 2
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faces.push_back
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(std::make_tuple
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(
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vertexs.size() - 4 + 1,
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vertexs.size() - 3 + 1,
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vertexs.size() - 2 + 1
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));
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//0 2 3
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faces.push_back
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(std::make_tuple
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(
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vertexs.size() - 4 + 1,
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vertexs.size() - 2 + 1,
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vertexs.size() - 1 + 1
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));
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}
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}
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#endif
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for (auto& vert : vertexs) {
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std::string data = a8::Format("v %f %f %f\r\n",
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{
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vert.x,
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-10,
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vert.y,
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});
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fwrite(data.data(), 1, data.size(), fp);
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}
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for (auto& tuple : faces) {
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std::string data = a8::Format("f %d %d %d\r\n",
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{
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std::get<0>(tuple),
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std::get<1>(tuple),
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std::get<2>(tuple)
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});
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fwrite(data.data(), 1, data.size(), fp);
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}
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fclose(fp);
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}
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}
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void NavMeshBuilder::InitBasic(BuilderParams& builder_params)
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{
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// Init cache
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@ -18,7 +18,6 @@ public:
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void UnInit();
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dtNavMesh* Build(MapInstance* map_instance);
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void OutputObjFile(MapInstance* map_instance);
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private:
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void InitBasic(BuilderParams& builder_params);
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@ -0,0 +1,109 @@
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#include "precompile.h"
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#include "mapinstance.h"
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#include "metamgr.h"
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#include "navmeshhelper.h"
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#include "collider.h"
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#include "entity.h"
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void NavMeshHelper::OutputObjFile(MapInstance* map_instance)
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{
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std::vector<a8::Vec2> vertexs;
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std::vector<std::tuple<int, int, int>> faces;
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vertexs.reserve(10000);
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for (auto& pair : map_instance->uniid_hash_) {
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for (ColliderComponent* collider : *pair.second->GetColliders()) {
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if (collider->type == CT_Aabb) {
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AabbCollider* aabb_box = (AabbCollider*)collider;
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{
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a8::Vec2 vert = collider->owner->GetPos() + aabb_box->_min;
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vert.x = vert.x - map_instance->map_meta_->i->map_width() / 2.0f;
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vert.y = vert.y - map_instance->map_meta_->i->map_height() / 2.0f;
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vertexs.push_back(vert);
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vert.y += aabb_box->_max.y - aabb_box->_min.y;
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vertexs.push_back(vert);
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vert.x += aabb_box->_max.x - aabb_box->_min.x;
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vertexs.push_back(vert);
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vert.y -= aabb_box->_max.y - aabb_box->_min.y;
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vertexs.push_back(vert);
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}
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//0 1 2
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faces.push_back
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(std::make_tuple
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(
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vertexs.size() - 4 + 1,
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vertexs.size() - 3 + 1,
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vertexs.size() - 2 + 1
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));
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//0 2 3
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faces.push_back
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(std::make_tuple
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(
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vertexs.size() - 4 + 1,
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vertexs.size() - 2 + 1,
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vertexs.size() - 1 + 1
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));
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}
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}
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}
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{
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std::string filename = a8::Format("%s.obj", {map_instance->map_tpl_name_});
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FILE* fp = fopen(filename.c_str(), "wb");
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#if 1
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{
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vertexs.clear();
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faces.clear();
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{
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a8::Vec2 vert;
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vert.x = 0 - map_instance->map_meta_->i->map_width() / 2.0f;
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vert.y = 0 - map_instance->map_meta_->i->map_height() / 2.0f;
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vertexs.push_back(vert);
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vert.y += map_instance->map_meta_->i->map_height();
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vertexs.push_back(vert);
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vert.x += map_instance->map_meta_->i->map_width();
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vertexs.push_back(vert);
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vert.y -= map_instance->map_meta_->i->map_height();
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vertexs.push_back(vert);
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//0 1 2
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faces.push_back
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(std::make_tuple
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(
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vertexs.size() - 4 + 1,
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vertexs.size() - 3 + 1,
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vertexs.size() - 2 + 1
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));
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//0 2 3
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faces.push_back
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(std::make_tuple
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(
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vertexs.size() - 4 + 1,
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vertexs.size() - 2 + 1,
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vertexs.size() - 1 + 1
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));
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}
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}
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#endif
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for (auto& vert : vertexs) {
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std::string data = a8::Format("v %f %f %f\r\n",
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{
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vert.x,
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-10,
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vert.y,
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});
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fwrite(data.data(), 1, data.size(), fp);
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}
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for (auto& tuple : faces) {
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std::string data = a8::Format("f %d %d %d\r\n",
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{
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std::get<0>(tuple),
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std::get<1>(tuple),
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std::get<2>(tuple)
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});
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fwrite(data.data(), 1, data.size(), fp);
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}
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fclose(fp);
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}
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}
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@ -1,5 +1,16 @@
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#pragma once
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#include "Recast.h"
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#include "RecastAlloc.h"
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#include "DetourTileCache.h"
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#include "DetourTileCacheBuilder.h"
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#include "DetourNavMeshBuilder.h"
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#include "DetourNavMeshQuery.h"
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#include "DetourCommon.h"
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#include "DetourNavMesh.h"
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#include "fastlz.h"
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static const int EXPECTED_LAYERS_PER_TILE = 4;
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static const int MAX_LAYERS = 32;
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@ -72,7 +83,8 @@ inline bool checkOverlapRect(const float amin[2], const float amax[2],
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return overlap;
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}
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int rcGetChunksOverlappingRect(const rcChunkyTriMesh* cm,
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#if 1
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static int rcGetChunksOverlappingRect(const rcChunkyTriMesh* cm,
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float bmin[2], float bmax[2],
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int* ids, const int maxIds)
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{
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@ -100,6 +112,7 @@ int rcGetChunksOverlappingRect(const rcChunkyTriMesh* cm,
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}
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return n;
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}
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#endif
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struct RasterizationContext
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{
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@ -277,3 +290,10 @@ struct BuilderParams
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int tw = 0;
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int th = 0;
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};
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class MapInstance;
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class NavMeshHelper
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{
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public:
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static void OutputObjFile(MapInstance* map_instance);
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};
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