修复c4问题

This commit is contained in:
aozhiwei 2021-07-07 06:09:22 +00:00
parent f99e54b74d
commit 186aa4acfb

View File

@ -135,8 +135,8 @@ void Bullet::ProcBomb()
if (IsCurrWeapon() &&
sender.Get() &&
sender.Get()->GetAbility()->GetAttrAbs(kHAT_WeaponExplosionDealyTime) > 0) {
delay_time = delay_time / 1000 -
sender.Get()->GetAbility()->GetAttrAbs(kHAT_WeaponExplosionDealyTime) ;
delay_time = delay_time -
sender.Get()->GetAbility()->GetAttrAbs(kHAT_WeaponExplosionDealyTime) * 1000;
delay_time = std::max(0, delay_time);
}
switch (meta->i->_inventory_slot()) {
@ -180,7 +180,6 @@ void Bullet::ProcBomb()
case IS_C4:
{
//c4
delay_time = gun_meta->i->missiles_time();
ProcC4Bomb(c4_target, delay_time);
}
break;