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6d3a3923b4
@ -20,6 +20,7 @@ public:
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void UnInit();
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void UnInit();
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int max_packet_size = 0;
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int max_packet_size = 0;
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int his_max_packet_size = 0;
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template <typename T>
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template <typename T>
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void SendProxyMsg(int sockhandle, T& msg)
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void SendProxyMsg(int sockhandle, T& msg)
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@ -65,8 +65,9 @@ static void SavePerfLog()
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a8::UdpLog::Instance()->Info
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a8::UdpLog::Instance()->Info
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("max_rundelay:%d room_num:%d player_num:%d online_num:%d alive_count:%d "
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("max_rundelay:%d room_num:%d player_num:%d online_num:%d alive_count:%d "
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"sys_request_delay:%d user_request_delay:%d http_pending_num:%d real_alive_count:%d "
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"sys_request_delay:%d user_request_delay:%d http_pending_num:%d real_alive_count:%d "
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"account_num:%d level0_num:%d level1_num:%d max_full_obj:%d max_part_obj:%d max_bullet:%d "
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"account_num:%d level0_num:%d level1_num:%d "
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"max_packet:%d",
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"max_full_obj:%d max_part_obj:%d max_bullet:%d max_packet:%d "
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"his_max_full_obj:%d his_max_part_obj:%d his_max_bullet:%d his_max_packet:%d",
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{
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{
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PerfMonitor::Instance()->max_run_delay_time,
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PerfMonitor::Instance()->max_run_delay_time,
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RoomMgr::Instance()->RoomNum(),
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RoomMgr::Instance()->RoomNum(),
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@ -83,8 +84,22 @@ static void SavePerfLog()
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PerfMonitor::Instance()->max_full_objects_num,
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PerfMonitor::Instance()->max_full_objects_num,
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PerfMonitor::Instance()->max_part_objects_num,
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PerfMonitor::Instance()->max_part_objects_num,
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PerfMonitor::Instance()->max_bullet_num,
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PerfMonitor::Instance()->max_bullet_num,
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GGListener::Instance()->max_packet_size
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GGListener::Instance()->max_packet_size,
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PerfMonitor::Instance()->his_max_full_objects_num,
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PerfMonitor::Instance()->his_max_part_objects_num,
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PerfMonitor::Instance()->his_max_bullet_num,
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GGListener::Instance()->his_max_packet_size
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});
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});
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{
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PerfMonitor::Instance()->his_max_full_objects_num = std::max
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(PerfMonitor::Instance()->his_max_full_objects_num, PerfMonitor::Instance()->max_full_objects_num);
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PerfMonitor::Instance()->his_max_part_objects_num = std::max
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(PerfMonitor::Instance()->his_max_part_objects_num, PerfMonitor::Instance()->max_part_objects_num);
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PerfMonitor::Instance()->his_max_bullet_num = std::max
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(PerfMonitor::Instance()->his_max_bullet_num, PerfMonitor::Instance()->max_bullet_num);
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GGListener::Instance()->his_max_packet_size = std::max
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(GGListener::Instance()->his_max_packet_size, GGListener::Instance()->max_packet_size);
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}
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PerfMonitor::Instance()->max_run_delay_time = 0;
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PerfMonitor::Instance()->max_run_delay_time = 0;
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PerfMonitor::Instance()->max_dispatchmsg_time = 0;
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PerfMonitor::Instance()->max_dispatchmsg_time = 0;
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PerfMonitor::Instance()->max_timer_idle = 0;
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PerfMonitor::Instance()->max_timer_idle = 0;
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@ -19,6 +19,8 @@ class FrameData
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private:
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private:
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std::map<int, EntityWeakPtr> new_objects;
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std::map<int, EntityWeakPtr> new_objects;
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std::map<int, EntityWeakPtr> block_objects;
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std::map<int, EntityWeakPtr> loot_objects;
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std::map<int, PartObject> part_objects;
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std::map<int, PartObject> part_objects;
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std::set<int> del_objects;
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std::set<int> del_objects;
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std::set<int> out_objects;
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std::set<int> out_objects;
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@ -94,6 +94,8 @@ cs::SMUpdate* FrameMaker::MakeUpdateMsg(Human* hum)
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Room* room = hum->room;
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Room* room = hum->room;
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PreProcess(msg, room, hum, framedata);
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PreProcess(msg, room, hum, framedata);
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SerializeLootObjects(msg, room, hum, framedata);
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SerializeMapBlockObjects(msg, room, hum, framedata);
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SerializeNewObjects(msg, room, hum, framedata);
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SerializeNewObjects(msg, room, hum, framedata);
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SerializePartObjects(msg, room, hum, framedata);
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SerializePartObjects(msg, room, hum, framedata);
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SerializeDelObjects(msg, room, hum, framedata);
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SerializeDelObjects(msg, room, hum, framedata);
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@ -164,6 +166,16 @@ void FrameMaker::PostProcess(cs::SMUpdate* msg, Room* room, Human* hum, FrameDat
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}
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}
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}
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}
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void FrameMaker::SerializeLootObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
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{
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}
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void FrameMaker::SerializeMapBlockObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
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{
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}
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void FrameMaker::SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
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void FrameMaker::SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
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{
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{
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if (!framedata->new_objects.empty()) {
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if (!framedata->new_objects.empty()) {
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@ -17,6 +17,8 @@ private:
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void PreProcess(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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void PreProcess(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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void PostProcess(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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void PostProcess(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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void SerializeLootObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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void SerializeMapBlockObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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void SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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void SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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void SerializePartObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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void SerializePartObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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void SerializeDelObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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void SerializeDelObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
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@ -24,6 +24,10 @@ class PerfMonitor : public a8::Singleton<PerfMonitor>
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int max_part_objects_num = 0;
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int max_part_objects_num = 0;
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int max_bullet_num = 0;
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int max_bullet_num = 0;
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int his_max_full_objects_num = 0;
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int his_max_part_objects_num = 0;
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int his_max_bullet_num = 0;
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void Init();
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void Init();
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void UnInit();
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void UnInit();
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};
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};
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