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@ -1335,6 +1335,9 @@ void Human::SendGameOver()
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cs::SMGameOver msg;
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cs::SMGameOver msg;
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FillSMGameOver(msg);
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FillSMGameOver(msg);
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SendNotifyMsg(msg);
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SendNotifyMsg(msg);
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#ifdef DEBUG
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a8::XPrintf("SendGameOver socket_handle:%d\n", {socket_handle});
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#endif
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}
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}
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}
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}
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}
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}
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@ -1916,6 +1916,7 @@ void Room::NotifyWxVoip()
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&xtimer_attacher_.timer_list_);
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&xtimer_attacher_.timer_list_);
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}
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}
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#if 0
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void Room::BattleReport()
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void Room::BattleReport()
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{
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{
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for (auto& pair : accountid_hash_) {
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for (auto& pair : accountid_hash_) {
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@ -1925,6 +1926,7 @@ void Room::BattleReport()
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game_over_frameno_ = frameno_;
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game_over_frameno_ = frameno_;
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RoomMgr::Instance()->AddOverRoom(room_uuid_);
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RoomMgr::Instance()->AddOverRoom(room_uuid_);
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}
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}
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#endif
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BornPoint* Room::AllocBornPoint(Human* hum)
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BornPoint* Room::AllocBornPoint(Human* hum)
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{
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{
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@ -245,7 +245,6 @@ private:
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void OnGameOver();
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void OnGameOver();
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void RandRemoveAndroid();
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void RandRemoveAndroid();
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void NotifyWxVoip();
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void NotifyWxVoip();
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void BattleReport();
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BornPoint* AllocBornPoint(Human* hum);
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BornPoint* AllocBornPoint(Human* hum);
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BornPoint* GetBornPoint(int point_uniid);
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BornPoint* GetBornPoint(int point_uniid);
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void CreateSpawnPoints();
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void CreateSpawnPoints();
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