This commit is contained in:
aozhiwei 2022-09-09 09:45:39 +08:00
parent 0d16f4157b
commit 1624ee9293
3 changed files with 0 additions and 45 deletions

View File

@ -1888,18 +1888,6 @@ void Human::SendShowCountdown(const std::string& msg, int countdown)
SendNotifyMsg(notifymsg);
}
int Human::GetWeaponConfigLv(int weapon_id)
{
auto itr = weapon_configs.find(weapon_id);
return itr != weapon_configs.end() ? itr->second : 0;
}
int Human::GetSkinConfigLv(int skin_id)
{
auto itr = skin_configs.find(skin_id);
return itr != skin_configs.end() ? itr->second : 0;
}
void Human::_UpdateMove(int speed)
{
if (HasBuffEffect(kBET_Vertigo)) {

View File

@ -213,9 +213,6 @@ class Human : public Creature
long long send_msg_times = 0;
std::vector<Weapon> spec_weapons;
Weapon grow_weapon;
std::map<int, int> weapon_configs;
std::map<int, int> skin_configs;
std::map<int, int> spoils_items;
std::map<int, int> battlein_items;
@ -310,8 +307,6 @@ class Human : public Creature
void SendWxVoip();
void SendSysPiaoMsg(const std::string& msg, int color, int duration);
void SendShowCountdown(const std::string& msg, int countdown);
int GetWeaponConfigLv(int weapon_id);
int GetSkinConfigLv(int skin_id);
void OnDie();
void FreeDownedTimer();
void FreeReviveTimer();

View File

@ -79,7 +79,6 @@ Player* PlayerMgr::CreatePlayerByCMJoin(Player* hum,
if (item_meta && item_meta->i->type() == 7) {
MetaData::Equip* equip_meta = MetaMgr::Instance()->GetEquip(item_meta->i->relationship());
if (equip_meta && equip_meta->i->equip_type() == EQUIP_TYPE_WEAPON) {
//hum->weapon_configs[weapon.weapon_id()] = weapon_lv;
Weapon& spec_weapon = a8::FastAppend(hum->spec_weapons);
spec_weapon.weapon_uniid = a8::XValue(weapon.weapon_uniid());
spec_weapon.weapon_id = item_meta->i->relationship();
@ -90,33 +89,6 @@ Player* PlayerMgr::CreatePlayerByCMJoin(Player* hum,
}
}
}
#if 0
for (auto& weapon : msg.grow_weapons()) {
if (weapon.weapon_id() != 0) {
hum->grow_weapon.weapon_id = weapon.weapon_id();
hum->grow_weapon.weapon_lv = weapon.weapon_lv();
hum->grow_weapon.ammo = weapon.ammo();
}
}
#endif
#if 0
{
for (auto& skin : msg.skins()) {
if (skin.skin_id() != 0 && skin.skin_lv() > 0) {
hum->skin_configs[skin.skin_id()] = skin.skin_lv();
}
}
}
#endif
#if 0
{
int idx = 0;
for (int skin_id : msg.baseskin()) {
hum->SetSkin(idx, skin_id);
++idx;
}
}
#endif
#if 0
for (auto& pair : msg.talent_list()) {
hum->talent_list.push_back(