This commit is contained in:
aozhiwei 2022-10-17 17:33:53 +08:00
parent f68aadf816
commit 1af9968a5f

View File

@ -286,7 +286,7 @@ void InternalShot(Creature* c,
return;
}
}
if (!skill_meta || weapon_meta->i->equip_type() == EQUIP_TYPE_THROW) {
if (skill_meta || weapon_meta->i->equip_type() == EQUIP_TYPE_THROW) {
c->room->frame_event.AddShot(c->GetWeakPtrRef());
}
int invincible_buff_uniid = 0;