This commit is contained in:
aozhiwei 2023-03-09 20:21:44 +08:00
parent 2995330ce9
commit 240a8ae02d

View File

@ -396,7 +396,7 @@ void Player::UpdateSelectWeapon()
{
if (!FreezeOperate()) {
#ifdef NEW_WEAPON_SYS
if (selected_weapon_idx >= GUN_SLOT0 && selected_weapon_idx < GUN_SLOT2) {
if (selected_weapon_idx >= GUN_SLOT0 && selected_weapon_idx <= GUN_SLOT2) {
#else
if (selected_weapon_idx >= 0 && selected_weapon_idx < weapons.size()) {
#endif