This commit is contained in:
aozhiwei 2023-03-09 20:21:44 +08:00
parent 2995330ce9
commit 240a8ae02d

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@ -396,7 +396,7 @@ void Player::UpdateSelectWeapon()
{ {
if (!FreezeOperate()) { if (!FreezeOperate()) {
#ifdef NEW_WEAPON_SYS #ifdef NEW_WEAPON_SYS
if (selected_weapon_idx >= GUN_SLOT0 && selected_weapon_idx < GUN_SLOT2) { if (selected_weapon_idx >= GUN_SLOT0 && selected_weapon_idx <= GUN_SLOT2) {
#else #else
if (selected_weapon_idx >= 0 && selected_weapon_idx < weapons.size()) { if (selected_weapon_idx >= 0 && selected_weapon_idx < weapons.size()) {
#endif #endif