This commit is contained in:
aozhiwei 2022-04-07 13:58:56 +08:00
parent 4e8dd287ab
commit 37135c3173

View File

@ -112,6 +112,7 @@ void PlayerStats::CalcReward(Human* hum, int ranked, int kills)
over_reward.hero.uniid = hum->hero_dto->Get("hero_uniid", "").GetString();
over_reward.hero.gold_limit = gold_limit + gold_lucky;
over_reward.hero.obtain_gold = over_reward.hero.gold_limit - new_gold;
over_reward.total += over_reward.hero.obtain_gold;
}
}
if (hum->weapon_dto1) {
@ -128,6 +129,7 @@ void PlayerStats::CalcReward(Human* hum, int ranked, int kills)
over_reward.weapon1.uniid = hum->weapon_dto1->Get("gun_uniid", "").GetString();
over_reward.weapon1.gold_limit = gold_limit + gold_lucky;
over_reward.weapon1.obtain_gold = over_reward.weapon1.gold_limit - new_gold;
over_reward.total += over_reward.weapon1.obtain_gold;
}
}
if (hum->weapon_dto2) {
@ -144,6 +146,7 @@ void PlayerStats::CalcReward(Human* hum, int ranked, int kills)
over_reward.weapon2.uniid = hum->weapon_dto2->Get("gun_uniid", "").GetString();
over_reward.weapon2.gold_limit = gold_limit + gold_lucky;
over_reward.weapon2.obtain_gold = over_reward.weapon2.gold_limit - new_gold;
over_reward.total += over_reward.weapon2.obtain_gold;
}
}
}