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This commit is contained in:
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164c5c69d7
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@ -633,7 +633,7 @@ namespace behaviac
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virtual bool load()
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virtual bool load()
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{
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{
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AgentMeta::SetTotalSignature(3130242917u);
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AgentMeta::SetTotalSignature(2481940886u);
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AgentMeta* meta = NULL;
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AgentMeta* meta = NULL;
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BEHAVIAC_UNUSED_VAR(meta);
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BEHAVIAC_UNUSED_VAR(meta);
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@ -728,7 +728,7 @@ namespace behaviac
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meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove());
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meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove());
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// HeroAgent
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// HeroAgent
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meta = BEHAVIAC_NEW AgentMeta(3955886476u);
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meta = BEHAVIAC_NEW AgentMeta(918144158u);
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AgentMeta::GetAgentMetas()[2270112014u] = meta;
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AgentMeta::GetAgentMetas()[2270112014u] = meta;
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meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent));
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meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent));
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meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent));
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meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent));
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@ -759,7 +759,7 @@ namespace behaviac
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meta->RegisterMethod(113953652u, BEHAVIAC_NEW CMethod_HeroAgent_CalcDistance());
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meta->RegisterMethod(113953652u, BEHAVIAC_NEW CMethod_HeroAgent_CalcDistance());
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meta->RegisterMethod(896336728u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_HeroAgent_CanShot));
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meta->RegisterMethod(896336728u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_HeroAgent_CanShot));
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meta->RegisterMethod(1672911688u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_HeroAgent_CanUseSkill));
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meta->RegisterMethod(1672911688u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_HeroAgent_CanUseSkill));
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meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid_1<int>(FunctionPointer_HeroAgent_ChaseToKill) /* ChaseToKill */);
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meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_ChaseToKill) /* ChaseToKill */);
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meta->RegisterMethod(2692459416u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_ChiMode) /* ChiMode */);
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meta->RegisterMethod(2692459416u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_ChiMode) /* ChiMode */);
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meta->RegisterMethod(264945831u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_CloseBulletTraceMode));
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meta->RegisterMethod(264945831u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_CloseBulletTraceMode));
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meta->RegisterMethod(1954431609u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPath());
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meta->RegisterMethod(1954431609u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPath());
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@ -824,7 +824,7 @@ namespace behaviac
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meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove());
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meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove());
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// AndroidAgent
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// AndroidAgent
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meta = BEHAVIAC_NEW AgentMeta(3912817112u);
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meta = BEHAVIAC_NEW AgentMeta(389576391u);
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AgentMeta::GetAgentMetas()[2475098143u] = meta;
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AgentMeta::GetAgentMetas()[2475098143u] = meta;
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meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent));
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meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent));
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meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent));
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meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent));
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@ -855,7 +855,7 @@ namespace behaviac
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meta->RegisterMethod(113953652u, BEHAVIAC_NEW CMethod_HeroAgent_CalcDistance());
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meta->RegisterMethod(113953652u, BEHAVIAC_NEW CMethod_HeroAgent_CalcDistance());
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meta->RegisterMethod(896336728u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_AndroidAgent_CanShot));
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meta->RegisterMethod(896336728u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_AndroidAgent_CanShot));
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meta->RegisterMethod(1672911688u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_AndroidAgent_CanUseSkill));
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meta->RegisterMethod(1672911688u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_AndroidAgent_CanUseSkill));
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meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid_1<int>(FunctionPointer_AndroidAgent_ChaseToKill) /* ChaseToKill */);
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meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_ChaseToKill) /* ChaseToKill */);
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meta->RegisterMethod(2692459416u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_ChiMode) /* ChiMode */);
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meta->RegisterMethod(2692459416u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_ChiMode) /* ChiMode */);
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meta->RegisterMethod(264945831u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_CloseBulletTraceMode));
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meta->RegisterMethod(264945831u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_CloseBulletTraceMode));
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meta->RegisterMethod(1954431609u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPath());
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meta->RegisterMethod(1954431609u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPath());
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@ -133,7 +133,7 @@ namespace behaviac
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inline bool FunctionPointer_HeroAgent_CanShot(Agent* self) { return ((HeroAgent*)self)->CanShot(); }
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inline bool FunctionPointer_HeroAgent_CanShot(Agent* self) { return ((HeroAgent*)self)->CanShot(); }
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inline bool FunctionPointer_HeroAgent_CanUseSkill(Agent* self) { return ((HeroAgent*)self)->CanUseSkill(); }
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inline bool FunctionPointer_HeroAgent_CanUseSkill(Agent* self) { return ((HeroAgent*)self)->CanUseSkill(); }
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inline void FunctionPointer_HeroAgent_ChaseToKill(Agent* self, int target_uniid) { } /* ChaseToKill */
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inline void FunctionPointer_HeroAgent_ChaseToKill(Agent* self) { } /* ChaseToKill */
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inline void FunctionPointer_HeroAgent_ChiMode(Agent* self) { } /* ChiMode */
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inline void FunctionPointer_HeroAgent_ChiMode(Agent* self) { } /* ChiMode */
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inline void FunctionPointer_HeroAgent_CloseBulletTraceMode(Agent* self) { ((HeroAgent*)self)->CloseBulletTraceMode(); }
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inline void FunctionPointer_HeroAgent_CloseBulletTraceMode(Agent* self) { ((HeroAgent*)self)->CloseBulletTraceMode(); }
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inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((HeroAgent*)self)->CoIdle(min_val, max_val); }
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inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((HeroAgent*)self)->CoIdle(min_val, max_val); }
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@ -166,7 +166,7 @@ namespace behaviac
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inline bool FunctionPointer_HeroAgent_IsGameOver(Agent* self) { return ((HeroAgent*)self)->IsGameOver(); }
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inline bool FunctionPointer_HeroAgent_IsGameOver(Agent* self) { return ((HeroAgent*)self)->IsGameOver(); }
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inline bool FunctionPointer_HeroAgent_IsMobaMode(Agent* self) { return ((HeroAgent*)self)->IsMobaMode(); }
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inline bool FunctionPointer_HeroAgent_IsMobaMode(Agent* self) { return ((HeroAgent*)self)->IsMobaMode(); }
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inline bool FunctionPointer_HeroAgent_IsMoving(Agent* self) { return ((HeroAgent*)self)->IsMoving(); }
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inline bool FunctionPointer_HeroAgent_IsMoving(Agent* self) { return ((HeroAgent*)self)->IsMoving(); }
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inline bool FunctionPointer_HeroAgent_IsNearGas(Agent* self, float range) { return ((HeroAgent*)self)->IsNearGas(range); }
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inline bool FunctionPointer_HeroAgent_IsNearGas(Agent* self, float anti_range) { return ((HeroAgent*)self)->IsNearGas(anti_range); }
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inline void FunctionPointer_HeroAgent_LogMessage(char* param0) { HeroAgent::LogMessage(param0); }
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inline void FunctionPointer_HeroAgent_LogMessage(char* param0) { HeroAgent::LogMessage(param0); }
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inline void FunctionPointer_HeroAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */
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inline void FunctionPointer_HeroAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */
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inline bool FunctionPointer_HeroAgent_MasterInRange(Agent* self, float range) { return ((HeroAgent*)self)->MasterInRange(range); }
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inline bool FunctionPointer_HeroAgent_MasterInRange(Agent* self, float range) { return ((HeroAgent*)self)->MasterInRange(range); }
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@ -187,7 +187,7 @@ namespace behaviac
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inline void FunctionPointer_HeroAgent_UseSkill(Agent* self, int skill_id) { ((HeroAgent*)self)->_Execute_Method_<METHOD_TYPE_HeroAgent_UseSkill, void, int >(skill_id); }
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inline void FunctionPointer_HeroAgent_UseSkill(Agent* self, int skill_id) { ((HeroAgent*)self)->_Execute_Method_<METHOD_TYPE_HeroAgent_UseSkill, void, int >(skill_id); }
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inline bool FunctionPointer_AndroidAgent_CanShot(Agent* self) { return ((AndroidAgent*)self)->CanShot(); }
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inline bool FunctionPointer_AndroidAgent_CanShot(Agent* self) { return ((AndroidAgent*)self)->CanShot(); }
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inline bool FunctionPointer_AndroidAgent_CanUseSkill(Agent* self) { return ((AndroidAgent*)self)->CanUseSkill(); }
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inline bool FunctionPointer_AndroidAgent_CanUseSkill(Agent* self) { return ((AndroidAgent*)self)->CanUseSkill(); }
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inline void FunctionPointer_AndroidAgent_ChaseToKill(Agent* self, int target_uniid) { } /* ChaseToKill */
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inline void FunctionPointer_AndroidAgent_ChaseToKill(Agent* self) { } /* ChaseToKill */
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inline void FunctionPointer_AndroidAgent_ChiMode(Agent* self) { } /* ChiMode */
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inline void FunctionPointer_AndroidAgent_ChiMode(Agent* self) { } /* ChiMode */
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inline void FunctionPointer_AndroidAgent_CloseBulletTraceMode(Agent* self) { ((AndroidAgent*)self)->CloseBulletTraceMode(); }
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inline void FunctionPointer_AndroidAgent_CloseBulletTraceMode(Agent* self) { ((AndroidAgent*)self)->CloseBulletTraceMode(); }
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inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((AndroidAgent*)self)->CoIdle(min_val, max_val); }
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inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((AndroidAgent*)self)->CoIdle(min_val, max_val); }
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@ -221,7 +221,7 @@ namespace behaviac
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inline bool FunctionPointer_AndroidAgent_IsGameOver(Agent* self) { return ((AndroidAgent*)self)->IsGameOver(); }
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inline bool FunctionPointer_AndroidAgent_IsGameOver(Agent* self) { return ((AndroidAgent*)self)->IsGameOver(); }
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inline bool FunctionPointer_AndroidAgent_IsMobaMode(Agent* self) { return ((AndroidAgent*)self)->IsMobaMode(); }
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inline bool FunctionPointer_AndroidAgent_IsMobaMode(Agent* self) { return ((AndroidAgent*)self)->IsMobaMode(); }
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inline bool FunctionPointer_AndroidAgent_IsMoving(Agent* self) { return ((AndroidAgent*)self)->IsMoving(); }
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inline bool FunctionPointer_AndroidAgent_IsMoving(Agent* self) { return ((AndroidAgent*)self)->IsMoving(); }
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inline bool FunctionPointer_AndroidAgent_IsNearGas(Agent* self, float range) { return ((AndroidAgent*)self)->IsNearGas(range); }
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inline bool FunctionPointer_AndroidAgent_IsNearGas(Agent* self, float anti_range) { return ((AndroidAgent*)self)->IsNearGas(anti_range); }
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inline void FunctionPointer_AndroidAgent_LogMessage(char* param0) { AndroidAgent::LogMessage(param0); }
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inline void FunctionPointer_AndroidAgent_LogMessage(char* param0) { AndroidAgent::LogMessage(param0); }
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inline void FunctionPointer_AndroidAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */
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inline void FunctionPointer_AndroidAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */
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inline bool FunctionPointer_AndroidAgent_MasterInRange(Agent* self, float range) { return ((AndroidAgent*)self)->MasterInRange(range); }
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inline bool FunctionPointer_AndroidAgent_MasterInRange(Agent* self, float range) { return ((AndroidAgent*)self)->MasterInRange(range); }
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