This commit is contained in:
aozhiwei 2023-10-16 17:24:57 +08:00
parent 164c5c69d7
commit 547391175d
2 changed files with 9 additions and 9 deletions

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@ -633,7 +633,7 @@ namespace behaviac
virtual bool load() virtual bool load()
{ {
AgentMeta::SetTotalSignature(3130242917u); AgentMeta::SetTotalSignature(2481940886u);
AgentMeta* meta = NULL; AgentMeta* meta = NULL;
BEHAVIAC_UNUSED_VAR(meta); BEHAVIAC_UNUSED_VAR(meta);
@ -728,7 +728,7 @@ namespace behaviac
meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove()); meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove());
// HeroAgent // HeroAgent
meta = BEHAVIAC_NEW AgentMeta(3955886476u); meta = BEHAVIAC_NEW AgentMeta(918144158u);
AgentMeta::GetAgentMetas()[2270112014u] = meta; AgentMeta::GetAgentMetas()[2270112014u] = meta;
meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent)); meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent));
meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent)); meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent));
@ -759,7 +759,7 @@ namespace behaviac
meta->RegisterMethod(113953652u, BEHAVIAC_NEW CMethod_HeroAgent_CalcDistance()); meta->RegisterMethod(113953652u, BEHAVIAC_NEW CMethod_HeroAgent_CalcDistance());
meta->RegisterMethod(896336728u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_HeroAgent_CanShot)); meta->RegisterMethod(896336728u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_HeroAgent_CanShot));
meta->RegisterMethod(1672911688u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_HeroAgent_CanUseSkill)); meta->RegisterMethod(1672911688u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_HeroAgent_CanUseSkill));
meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid_1<int>(FunctionPointer_HeroAgent_ChaseToKill) /* ChaseToKill */); meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_ChaseToKill) /* ChaseToKill */);
meta->RegisterMethod(2692459416u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_ChiMode) /* ChiMode */); meta->RegisterMethod(2692459416u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_ChiMode) /* ChiMode */);
meta->RegisterMethod(264945831u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_CloseBulletTraceMode)); meta->RegisterMethod(264945831u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_CloseBulletTraceMode));
meta->RegisterMethod(1954431609u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPath()); meta->RegisterMethod(1954431609u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPath());
@ -824,7 +824,7 @@ namespace behaviac
meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove()); meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove());
// AndroidAgent // AndroidAgent
meta = BEHAVIAC_NEW AgentMeta(3912817112u); meta = BEHAVIAC_NEW AgentMeta(389576391u);
AgentMeta::GetAgentMetas()[2475098143u] = meta; AgentMeta::GetAgentMetas()[2475098143u] = meta;
meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent)); meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent));
meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent)); meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent));
@ -855,7 +855,7 @@ namespace behaviac
meta->RegisterMethod(113953652u, BEHAVIAC_NEW CMethod_HeroAgent_CalcDistance()); meta->RegisterMethod(113953652u, BEHAVIAC_NEW CMethod_HeroAgent_CalcDistance());
meta->RegisterMethod(896336728u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_AndroidAgent_CanShot)); meta->RegisterMethod(896336728u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_AndroidAgent_CanShot));
meta->RegisterMethod(1672911688u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_AndroidAgent_CanUseSkill)); meta->RegisterMethod(1672911688u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_AndroidAgent_CanUseSkill));
meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid_1<int>(FunctionPointer_AndroidAgent_ChaseToKill) /* ChaseToKill */); meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_ChaseToKill) /* ChaseToKill */);
meta->RegisterMethod(2692459416u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_ChiMode) /* ChiMode */); meta->RegisterMethod(2692459416u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_ChiMode) /* ChiMode */);
meta->RegisterMethod(264945831u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_CloseBulletTraceMode)); meta->RegisterMethod(264945831u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_CloseBulletTraceMode));
meta->RegisterMethod(1954431609u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPath()); meta->RegisterMethod(1954431609u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPath());

View File

@ -133,7 +133,7 @@ namespace behaviac
inline bool FunctionPointer_HeroAgent_CanShot(Agent* self) { return ((HeroAgent*)self)->CanShot(); } inline bool FunctionPointer_HeroAgent_CanShot(Agent* self) { return ((HeroAgent*)self)->CanShot(); }
inline bool FunctionPointer_HeroAgent_CanUseSkill(Agent* self) { return ((HeroAgent*)self)->CanUseSkill(); } inline bool FunctionPointer_HeroAgent_CanUseSkill(Agent* self) { return ((HeroAgent*)self)->CanUseSkill(); }
inline void FunctionPointer_HeroAgent_ChaseToKill(Agent* self, int target_uniid) { } /* ChaseToKill */ inline void FunctionPointer_HeroAgent_ChaseToKill(Agent* self) { } /* ChaseToKill */
inline void FunctionPointer_HeroAgent_ChiMode(Agent* self) { } /* ChiMode */ inline void FunctionPointer_HeroAgent_ChiMode(Agent* self) { } /* ChiMode */
inline void FunctionPointer_HeroAgent_CloseBulletTraceMode(Agent* self) { ((HeroAgent*)self)->CloseBulletTraceMode(); } inline void FunctionPointer_HeroAgent_CloseBulletTraceMode(Agent* self) { ((HeroAgent*)self)->CloseBulletTraceMode(); }
inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((HeroAgent*)self)->CoIdle(min_val, max_val); } inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((HeroAgent*)self)->CoIdle(min_val, max_val); }
@ -166,7 +166,7 @@ namespace behaviac
inline bool FunctionPointer_HeroAgent_IsGameOver(Agent* self) { return ((HeroAgent*)self)->IsGameOver(); } inline bool FunctionPointer_HeroAgent_IsGameOver(Agent* self) { return ((HeroAgent*)self)->IsGameOver(); }
inline bool FunctionPointer_HeroAgent_IsMobaMode(Agent* self) { return ((HeroAgent*)self)->IsMobaMode(); } inline bool FunctionPointer_HeroAgent_IsMobaMode(Agent* self) { return ((HeroAgent*)self)->IsMobaMode(); }
inline bool FunctionPointer_HeroAgent_IsMoving(Agent* self) { return ((HeroAgent*)self)->IsMoving(); } inline bool FunctionPointer_HeroAgent_IsMoving(Agent* self) { return ((HeroAgent*)self)->IsMoving(); }
inline bool FunctionPointer_HeroAgent_IsNearGas(Agent* self, float range) { return ((HeroAgent*)self)->IsNearGas(range); } inline bool FunctionPointer_HeroAgent_IsNearGas(Agent* self, float anti_range) { return ((HeroAgent*)self)->IsNearGas(anti_range); }
inline void FunctionPointer_HeroAgent_LogMessage(char* param0) { HeroAgent::LogMessage(param0); } inline void FunctionPointer_HeroAgent_LogMessage(char* param0) { HeroAgent::LogMessage(param0); }
inline void FunctionPointer_HeroAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */ inline void FunctionPointer_HeroAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */
inline bool FunctionPointer_HeroAgent_MasterInRange(Agent* self, float range) { return ((HeroAgent*)self)->MasterInRange(range); } inline bool FunctionPointer_HeroAgent_MasterInRange(Agent* self, float range) { return ((HeroAgent*)self)->MasterInRange(range); }
@ -187,7 +187,7 @@ namespace behaviac
inline void FunctionPointer_HeroAgent_UseSkill(Agent* self, int skill_id) { ((HeroAgent*)self)->_Execute_Method_<METHOD_TYPE_HeroAgent_UseSkill, void, int >(skill_id); } inline void FunctionPointer_HeroAgent_UseSkill(Agent* self, int skill_id) { ((HeroAgent*)self)->_Execute_Method_<METHOD_TYPE_HeroAgent_UseSkill, void, int >(skill_id); }
inline bool FunctionPointer_AndroidAgent_CanShot(Agent* self) { return ((AndroidAgent*)self)->CanShot(); } inline bool FunctionPointer_AndroidAgent_CanShot(Agent* self) { return ((AndroidAgent*)self)->CanShot(); }
inline bool FunctionPointer_AndroidAgent_CanUseSkill(Agent* self) { return ((AndroidAgent*)self)->CanUseSkill(); } inline bool FunctionPointer_AndroidAgent_CanUseSkill(Agent* self) { return ((AndroidAgent*)self)->CanUseSkill(); }
inline void FunctionPointer_AndroidAgent_ChaseToKill(Agent* self, int target_uniid) { } /* ChaseToKill */ inline void FunctionPointer_AndroidAgent_ChaseToKill(Agent* self) { } /* ChaseToKill */
inline void FunctionPointer_AndroidAgent_ChiMode(Agent* self) { } /* ChiMode */ inline void FunctionPointer_AndroidAgent_ChiMode(Agent* self) { } /* ChiMode */
inline void FunctionPointer_AndroidAgent_CloseBulletTraceMode(Agent* self) { ((AndroidAgent*)self)->CloseBulletTraceMode(); } inline void FunctionPointer_AndroidAgent_CloseBulletTraceMode(Agent* self) { ((AndroidAgent*)self)->CloseBulletTraceMode(); }
inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((AndroidAgent*)self)->CoIdle(min_val, max_val); } inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((AndroidAgent*)self)->CoIdle(min_val, max_val); }
@ -221,7 +221,7 @@ namespace behaviac
inline bool FunctionPointer_AndroidAgent_IsGameOver(Agent* self) { return ((AndroidAgent*)self)->IsGameOver(); } inline bool FunctionPointer_AndroidAgent_IsGameOver(Agent* self) { return ((AndroidAgent*)self)->IsGameOver(); }
inline bool FunctionPointer_AndroidAgent_IsMobaMode(Agent* self) { return ((AndroidAgent*)self)->IsMobaMode(); } inline bool FunctionPointer_AndroidAgent_IsMobaMode(Agent* self) { return ((AndroidAgent*)self)->IsMobaMode(); }
inline bool FunctionPointer_AndroidAgent_IsMoving(Agent* self) { return ((AndroidAgent*)self)->IsMoving(); } inline bool FunctionPointer_AndroidAgent_IsMoving(Agent* self) { return ((AndroidAgent*)self)->IsMoving(); }
inline bool FunctionPointer_AndroidAgent_IsNearGas(Agent* self, float range) { return ((AndroidAgent*)self)->IsNearGas(range); } inline bool FunctionPointer_AndroidAgent_IsNearGas(Agent* self, float anti_range) { return ((AndroidAgent*)self)->IsNearGas(anti_range); }
inline void FunctionPointer_AndroidAgent_LogMessage(char* param0) { AndroidAgent::LogMessage(param0); } inline void FunctionPointer_AndroidAgent_LogMessage(char* param0) { AndroidAgent::LogMessage(param0); }
inline void FunctionPointer_AndroidAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */ inline void FunctionPointer_AndroidAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */
inline bool FunctionPointer_AndroidAgent_MasterInRange(Agent* self, float range) { return ((AndroidAgent*)self)->MasterInRange(range); } inline bool FunctionPointer_AndroidAgent_MasterInRange(Agent* self, float range) { return ((AndroidAgent*)self)->MasterInRange(range); }