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@ -2461,7 +2461,7 @@ void Creature::WinExp(int win_exp)
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GetUniId(),
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GetUniId(),
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GetHeroLevel(),
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GetHeroLevel(),
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GetHeroExp(),
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GetHeroExp(),
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0,
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GetHeroMaxExp(),
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false);
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false);
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if (GetHeroLevel() > old_level) {
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if (GetHeroLevel() > old_level) {
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room->frame_event.AddPropChgEx
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room->frame_event.AddPropChgEx
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