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@ -1,5 +1,7 @@
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#include "precompile.h"
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#include <a8/holder.h>
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#include "buff/cond_add.h"
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#include "creature.h"
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@ -228,8 +230,15 @@ void CondAddBuff::ProcLimitTimeKillTarget()
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std::map<int, std::tuple<a8::XTimerWp, std::weak_ptr<EventHandlerPtr>>> watch_targets;
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);
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auto holder = std::make_shared<a8::Holder>
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(
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[context] (const a8::Args& args)
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{
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});
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auto cb =
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[this, context, time_limit] (const a8::Args& args) mutable
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[this, context, time_limit, holder] (const a8::Args& args) mutable
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{
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Creature* target = args.Get<Creature*>(0);
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if (!target->dead) {
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