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9bd92292c6
@ -319,9 +319,11 @@ void FrameMaker::SerializeShots(cs::SMUpdate* msg, Room* room, Human* hum, Frame
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if (idx < room->frame_event_data->shots_.size()) {
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auto& tuple = room->frame_event_data->shots_[idx];
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if (std::get<0>(tuple).Get() && hum->CanSee(std::get<0>(tuple).Get())) {
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#if 0
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if (std::get<0>(tuple).Get()->IsPlayer()) {
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a8::XPrintf("player shot\n", {});
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}
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#endif
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*msg->add_shots() = std::get<1>(tuple);
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} else {
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#ifdef MYDEBUG1
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@ -73,7 +73,9 @@ behaviac::EBTStatus AndroidAgent::CoLogin()
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(
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[context] (bool ok, a8::XObject* rsp_obj, f8::HttpContext* ctx)
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{
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#if 0
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a8::XPrintf("data:%s\n", {rsp_obj->ToJsonStr()});
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#endif
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if (ok) {
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std::string account_id = rsp_obj->At("account_id")->AsXValue().GetString();
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std::string session_id = rsp_obj->At("session_id")->AsXValue().GetString();
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@ -90,7 +92,9 @@ behaviac::EBTStatus AndroidAgent::CoLogin()
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(
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[context] (bool ok, a8::XObject* rsp_obj, f8::HttpContext* ctx)
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{
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#if 0
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a8::XPrintf("data:%s\n", {rsp_obj->ToJsonStr()});
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#endif
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if (ok) {
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context->login_ok = true;
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} else {
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@ -146,7 +150,7 @@ behaviac::EBTStatus AndroidAgent::CoConnectBattleServer()
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owner_->GetWebSocket()->on_connect =
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[this, context] (a8::WebSocketClient* )
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{
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a8::XPrintf("id:%d WebSocketClient on_connect\n", {context->socket_id});
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//a8::XPrintf("id:%d WebSocketClient on_connect\n", {context->socket_id});
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context->pending = false;
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context->connect_ok = true;
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};
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@ -191,7 +195,7 @@ behaviac::EBTStatus AndroidAgent::CoJoin()
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msg.set_session_id(owner_->GetSessionId());
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owner_->SendMsg(msg);
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a8::XPrintf("CoJoin %d\n", {owner_->GetSocketId()});
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//a8::XPrintf("CoJoin %d\n", {owner_->GetSocketId()});
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auto context = MAKE_BTCONTEXT
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(
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);
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@ -223,6 +227,8 @@ behaviac::EBTStatus AndroidAgent::CoUpdateGame()
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GlmHelper::RotateY(curr_dir_, a8::RandAngle());
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last_dir_tick_ = a8::XGetTickCount();
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}
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if (a8::XGetTickCount() - last_send_tick_ > 80) {
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last_send_tick_ = a8::XGetTickCount();
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{
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cs::CMMove msg;
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ToPb(curr_dir_, msg.mutable_move_dir());
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@ -236,6 +242,9 @@ behaviac::EBTStatus AndroidAgent::CoUpdateGame()
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owner_->SendMsg(msg);
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}
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}
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} else {
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a8::XPrintf("disconnect\n", {});
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}
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#endif
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return behaviac::BT_SUCCESS;
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}
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@ -41,5 +41,6 @@ private:
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std::shared_ptr<Player> owner_;
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glm::vec3 curr_dir_ = glm::vec3(0.0f, 0.0f, 0.0f);
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long long last_dir_tick_ = 0;
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long long last_send_tick_ = 0;
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};
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@ -65,11 +65,13 @@ protected:
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static void _ProxyCallback(std::shared_ptr<f8::JsonHttpRequest> request)
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{
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#ifdef MYDEBUG
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#if 0
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f8::UdpLog::Instance()->Debug("ProxyCallbBack request:%s",
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{
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request->GetParams()->ToJsonStr()
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});
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#endif
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#endif
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std::string seq_id = request->GetParams()->Get("seq_id");
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std::shared_ptr<HttpProxyRequest> req = HttpProxy::Instance()->GetRequest(seq_id);
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if (req) {
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@ -126,12 +128,14 @@ std::string HttpProxy::HttpGet(
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proxy_url_params->SetVal("cb_url",
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a8::Format("http://%s:%d/webapp/index.php?c=Proxy&a=callback",
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{
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"192.168.100.39",
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//"192.168.100.39",
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"127.0.0.1",
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3333
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//JsonDataMgr::Instance()->ip,
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//JsonDataMgr::Instance()->listen_port
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}));
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std::string proxy_url = "http://192.168.100.21:8321/webapp/index.php?c=Proxy&a=get";
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//std::string proxy_url = "http://192.168.100.21:8321/webapp/index.php?c=Proxy&a=get";
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std::string proxy_url = "http://127.0.0.1:8321/webapp/index.php?c=Proxy&a=get";
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//JsonDataMgr::Instance()->GetHttpProxyUrl(proxy_url);
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f8::HttpClientPool::Instance()->HttpGet
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(
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@ -140,12 +144,14 @@ std::string HttpProxy::HttpGet(
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long long cost_time = a8::XGetTickCount() - request->add_tick;
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if (ok) {
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#ifdef MYDEBUG
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#if 0
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f8::UdpLog::Instance()->Debug("ProxyHttpGet ok cost_time:%d url:%s params:%s",
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{
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cost_time,
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request->url,
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request->url_params.ToJsonStr(),
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});
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#endif
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#endif
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} else {
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f8::UdpLog::Instance()->Warning("ProxyHttpGet error cost_time:%d url:%s params:%s response:%s",
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@ -39,7 +39,8 @@ void Player::Init(int idx, const std::string& account_id)
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IoMgr::Instance()->GetIoContext(0),
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//"192.168.100.45",
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//7601
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"192.144.200.110",
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//"192.144.200.110",
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"127.0.0.1",
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7601
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);
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web_socket_->on_decode_userpacket =
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@ -135,13 +136,13 @@ void Player::_SMMatchCancel(f8::MsgHdr* hdr, const cs::SMMatchCancel& msg)
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void Player::_SMJoinedNotify(f8::MsgHdr* hdr, const cs::SMJoinedNotify& msg)
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{
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f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
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//f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
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join_ok_ = true;
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}
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void Player::_SMMapInfo(f8::MsgHdr* hdr, const cs::SMMapInfo& msg)
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{
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f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
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//f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
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}
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void Player::_SMUpdate(f8::MsgHdr* hdr, const cs::SMUpdate& msg)
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@ -151,7 +152,7 @@ void Player::_SMUpdate(f8::MsgHdr* hdr, const cs::SMUpdate& msg)
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void Player::_SMRollMsg(f8::MsgHdr* hdr, const cs::SMRollMsg& msg)
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{
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f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
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//f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
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}
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void Player::_SMVoiceNotify(f8::MsgHdr* hdr, const cs::SMVoiceNotify& msg)
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@ -167,7 +168,7 @@ void Player::_SMDisconnectNotify(f8::MsgHdr* hdr, const cs::SMDisconnectNotify&
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void Player::_SMGameOver(f8::MsgHdr* hdr, const cs::SMGameOver& msg)
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{
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GetWebSocket()->Close();
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f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
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//f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
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}
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void Player::_SMDebugMsg(f8::MsgHdr* hdr, const cs::SMDebugMsg& msg)
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@ -31,7 +31,7 @@ void PlayerMgr::Init()
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int count = 0;
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f8::Timer::Instance()->SetInterval
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(
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3000,
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200,
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[this, count] (int et, const a8::Args* args) mutable
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{
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if (et == a8::TIMER_EXEC_EVENT) {
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@ -42,7 +42,7 @@ void PlayerMgr::Init()
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account_id_hash_[hum->GetAccountId()] = hum;
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socket_id_hash_[hum->GetSocketId()] = hum;
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++count;
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if (count >= 200) {
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if (count >= 2000) {
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f8::Timer::Instance()->DeleteCurrentTimer();
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}
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}
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