1
This commit is contained in:
parent
0094a8f732
commit
9c07d43b09
@ -198,13 +198,7 @@ behaviac::EBTStatus AndroidAgent::CoJoin()
|
||||
msg.set_server_id(6);
|
||||
msg.set_team_uuid("");
|
||||
msg.set_account_id(owner_->GetAccountId());
|
||||
msg.set_team_mode(2);
|
||||
msg.set_proto_version(cs::ProtoVersion);
|
||||
msg.set_auto_fill(1);
|
||||
msg.set_name("");
|
||||
msg.set_avatar_url("");
|
||||
msg.set_mapid(2001);
|
||||
msg.set_hero_id(30800);
|
||||
//weapons
|
||||
msg.set_session_id(owner_->GetSessionId());
|
||||
owner_->SendMsg(msg);
|
||||
|
@ -58,7 +58,6 @@ void HandlerMgr::RegisterNetMsgHandlers()
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMReconnect);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMWatchWar);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMLeave);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMMatchCancel);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMJoinedNotify);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMMapInfo);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMUpdate);
|
||||
@ -72,9 +71,7 @@ void HandlerMgr::RegisterNetMsgHandlers()
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMSysPiaoMsg);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMShowCountdown);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMShowTeamUI);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMUpdateMatchInfo);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMGetItemNotify);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMMatchMemberMsgNotify);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMPvePassWave);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMTeamMarkTargetPosList);
|
||||
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMDebugCmd);
|
||||
|
@ -134,11 +134,6 @@ void Player::_SMLeave(f8::MsgHdr* hdr, const cs::SMLeave& msg)
|
||||
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
|
||||
}
|
||||
|
||||
void Player::_SMMatchCancel(f8::MsgHdr* hdr, const cs::SMMatchCancel& msg)
|
||||
{
|
||||
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
|
||||
}
|
||||
|
||||
void Player::_SMJoinedNotify(f8::MsgHdr* hdr, const cs::SMJoinedNotify& msg)
|
||||
{
|
||||
//f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
|
||||
@ -206,21 +201,11 @@ void Player::_SMShowTeamUI(f8::MsgHdr* hdr, const cs::SMShowTeamUI& msg)
|
||||
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
|
||||
}
|
||||
|
||||
void Player::_SMUpdateMatchInfo(f8::MsgHdr* hdr, const cs::SMUpdateMatchInfo& msg)
|
||||
{
|
||||
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
|
||||
}
|
||||
|
||||
void Player::_SMGetItemNotify(f8::MsgHdr* hdr, const cs::SMGetItemNotify& msg)
|
||||
{
|
||||
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
|
||||
}
|
||||
|
||||
void Player::_SMMatchMemberMsgNotify(f8::MsgHdr* hdr, const cs::SMMatchMemberMsgNotify& msg)
|
||||
{
|
||||
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
|
||||
}
|
||||
|
||||
void Player::_SMPvePassWave(f8::MsgHdr* hdr, const cs::SMPvePassWave& msg)
|
||||
{
|
||||
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
|
||||
|
@ -45,7 +45,6 @@ public:
|
||||
void _SMReconnect(f8::MsgHdr* hdr, const cs::SMReconnect& msg);
|
||||
void _SMWatchWar(f8::MsgHdr* hdr, const cs::SMWatchWar& msg);
|
||||
void _SMLeave(f8::MsgHdr* hdr, const cs::SMLeave& msg);
|
||||
void _SMMatchCancel(f8::MsgHdr* hdr, const cs::SMMatchCancel& msg);
|
||||
void _SMJoinedNotify(f8::MsgHdr* hdr, const cs::SMJoinedNotify& msg);
|
||||
void _SMMapInfo(f8::MsgHdr* hdr, const cs::SMMapInfo& msg);
|
||||
void _SMUpdate(f8::MsgHdr* hdr, const cs::SMUpdate& msg);
|
||||
@ -59,9 +58,7 @@ public:
|
||||
void _SMSysPiaoMsg(f8::MsgHdr* hdr, const cs::SMSysPiaoMsg& msg);
|
||||
void _SMShowCountdown(f8::MsgHdr* hdr, const cs::SMShowCountdown& msg);
|
||||
void _SMShowTeamUI(f8::MsgHdr* hdr, const cs::SMShowTeamUI& msg);
|
||||
void _SMUpdateMatchInfo(f8::MsgHdr* hdr, const cs::SMUpdateMatchInfo& msg);
|
||||
void _SMGetItemNotify(f8::MsgHdr* hdr, const cs::SMGetItemNotify& msg);
|
||||
void _SMMatchMemberMsgNotify(f8::MsgHdr* hdr, const cs::SMMatchMemberMsgNotify& msg);
|
||||
void _SMPvePassWave(f8::MsgHdr* hdr, const cs::SMPvePassWave& msg);
|
||||
void _SMTeamMarkTargetPosList(f8::MsgHdr* hdr, const cs::SMTeamMarkTargetPosList& msg);
|
||||
void _SMDebugCmd(f8::MsgHdr* hdr, const cs::SMDebugCmd& msg);
|
||||
|
Loading…
x
Reference in New Issue
Block a user