This commit is contained in:
aozhiwei 2024-08-15 16:14:15 +08:00
parent 0094a8f732
commit 9c07d43b09
4 changed files with 0 additions and 27 deletions

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@ -198,13 +198,7 @@ behaviac::EBTStatus AndroidAgent::CoJoin()
msg.set_server_id(6);
msg.set_team_uuid("");
msg.set_account_id(owner_->GetAccountId());
msg.set_team_mode(2);
msg.set_proto_version(cs::ProtoVersion);
msg.set_auto_fill(1);
msg.set_name("");
msg.set_avatar_url("");
msg.set_mapid(2001);
msg.set_hero_id(30800);
//weapons
msg.set_session_id(owner_->GetSessionId());
owner_->SendMsg(msg);

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@ -58,7 +58,6 @@ void HandlerMgr::RegisterNetMsgHandlers()
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMReconnect);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMWatchWar);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMLeave);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMMatchCancel);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMJoinedNotify);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMMapInfo);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMUpdate);
@ -72,9 +71,7 @@ void HandlerMgr::RegisterNetMsgHandlers()
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMSysPiaoMsg);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMShowCountdown);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMShowTeamUI);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMUpdateMatchInfo);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMGetItemNotify);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMMatchMemberMsgNotify);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMPvePassWave);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMTeamMarkTargetPosList);
RegisterNetMsgHandler(&gsmsghandler, &Player::_SMDebugCmd);

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@ -134,11 +134,6 @@ void Player::_SMLeave(f8::MsgHdr* hdr, const cs::SMLeave& msg)
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMMatchCancel(f8::MsgHdr* hdr, const cs::SMMatchCancel& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMJoinedNotify(f8::MsgHdr* hdr, const cs::SMJoinedNotify& msg)
{
//f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
@ -206,21 +201,11 @@ void Player::_SMShowTeamUI(f8::MsgHdr* hdr, const cs::SMShowTeamUI& msg)
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMUpdateMatchInfo(f8::MsgHdr* hdr, const cs::SMUpdateMatchInfo& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMGetItemNotify(f8::MsgHdr* hdr, const cs::SMGetItemNotify& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMMatchMemberMsgNotify(f8::MsgHdr* hdr, const cs::SMMatchMemberMsgNotify& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMPvePassWave(f8::MsgHdr* hdr, const cs::SMPvePassWave& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});

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@ -45,7 +45,6 @@ public:
void _SMReconnect(f8::MsgHdr* hdr, const cs::SMReconnect& msg);
void _SMWatchWar(f8::MsgHdr* hdr, const cs::SMWatchWar& msg);
void _SMLeave(f8::MsgHdr* hdr, const cs::SMLeave& msg);
void _SMMatchCancel(f8::MsgHdr* hdr, const cs::SMMatchCancel& msg);
void _SMJoinedNotify(f8::MsgHdr* hdr, const cs::SMJoinedNotify& msg);
void _SMMapInfo(f8::MsgHdr* hdr, const cs::SMMapInfo& msg);
void _SMUpdate(f8::MsgHdr* hdr, const cs::SMUpdate& msg);
@ -59,9 +58,7 @@ public:
void _SMSysPiaoMsg(f8::MsgHdr* hdr, const cs::SMSysPiaoMsg& msg);
void _SMShowCountdown(f8::MsgHdr* hdr, const cs::SMShowCountdown& msg);
void _SMShowTeamUI(f8::MsgHdr* hdr, const cs::SMShowTeamUI& msg);
void _SMUpdateMatchInfo(f8::MsgHdr* hdr, const cs::SMUpdateMatchInfo& msg);
void _SMGetItemNotify(f8::MsgHdr* hdr, const cs::SMGetItemNotify& msg);
void _SMMatchMemberMsgNotify(f8::MsgHdr* hdr, const cs::SMMatchMemberMsgNotify& msg);
void _SMPvePassWave(f8::MsgHdr* hdr, const cs::SMPvePassWave& msg);
void _SMTeamMarkTargetPosList(f8::MsgHdr* hdr, const cs::SMTeamMarkTargetPosList& msg);
void _SMDebugCmd(f8::MsgHdr* hdr, const cs::SMDebugCmd& msg);