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@ -203,7 +203,7 @@ void FrameMaker::SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum,
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sync = true;
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e->FillMFObjectFull(room, (Human*)hum, msg->add_full_objects());
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}
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#ifdef DEBUG
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#ifdef DEBUG1
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a8::XPrintf("add full object can_see:%d sync:%d type:%d\n", {e->CanSeeMe(hum), sync, hum->IsPlayer()});
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#endif
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#ifdef DEBUG
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@ -597,7 +597,7 @@ void Human::FillMFObjectFull(Room* room, Human* hum, cs::MFObjectFull* full_data
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}
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if (follow_target.Get()) {
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p->set_follow_target(follow_target.Get()->GetUniId());
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#ifdef DEBUG
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#ifdef DEBUG1
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a8::XPrintf("DoFollow1 %d->%d\n", {GetUniId(), follow_target.Get()->GetUniId()});
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#endif
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}
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@ -1096,7 +1096,7 @@ void Human::SendUpdateMsg()
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}
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#ifdef DEBUG
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end_tick = a8::XGetTickCount();
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if (a8::XGetTickCount() - begin_tick > 100) {
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if (a8::XGetTickCount() - begin_tick > 200) {
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A8_ABORT();
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}
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begin_tick = a8::XGetTickCount();
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